shotgun188 Posted October 31, 2010 Share Posted October 31, 2010 Whenever I launch the game it crashes just before the menu pops up.I have installed a mod but I turned it off and I still had the problem so I counted my mods and I have barely 100 so that isn't the problem either and I checked the mod I installed(before I turned it off)and it had no problems at all so what has happened?All I did was install a mod and I turned it off and the problem stays.Here is my load order: Oblivion.esmAll Natural Base.esmOpen Cities Resources.esmA_Bloody_Mess.esmRace Repository.esmGoblin Race.esmDLCShiveringIsles.espNatural_Habitat_by_Max_Tael.espEnhanced Seasons.espAll Natural - Real Lights.espAll Natural.espAll Natural - SI.espEnhanced Water v2.0 HD - SI Addon.espAFK_PrayerIdles.espChapelsOfCyrodiilLOD.espDistantRuins.espSwampGrass.espPortable Campsite.espPortable Campsite - Quickstart.espQQuix - Rock, rock, rock your ship - V3.espCrowded Cities 15.espCrowded Roads Revisited.espPCTM.espStoneMarkers.espBoots of Blinding Speed.espCreatures Alive v1.3.espKnightlyArmory.espTamrielTransportationNetwork.espShiveringIslesTransportationNetwork.espExtended Imperial City Version 1.0.espExtended Chorrol.espExtended Skingrad.espWaterfront Lighthouse Enhanced.espGoldenCrest.espServant of the Dawn.espShivering Isles Root System.espSide's Sailing Ships.espCM Solace.espDBContinuedBeta 0.7.espThe Siren's Deception.espWindow Entrances 1.0.espElsweyrAnequina.espDaedric Shrine Ruins.espxulColovianHighlands_EV.espxulChorrolHinterland.espxulLushWoodlands.espxulAncientRedwoods.espxulBlackwoodForest.espOpen Cities Reborn - Leyawiin.espHarvest [Flora].espHarvest [Flora] - Shivering Isles.espA Bloody Mess - Bloody Fights.espA Bloody Mess - Arena Wash Basin.espGold Change II.espMadhs working training dolls.espNPCsMoreGold.espEnhanced Vegetation [150%].espShippingInCyrodiil_Normal_Lights_V1-1 - With Drawbridges.espSRJIrresponsibleHorses.espVector.espSM Combat Hide.espStealthOverhaul.esp300ft_crime_detection-7319.espkuerteeAttributeAndSkillBasedDamageModifiers.espDuke Patricks - Actors Can Miss Now.espPTDoorExploitBegone.espOpen Cities Reborn Road Record.espBashed Patch, 0.espFarView.espHigher_Skill_Training.espwaterfront vwd.espwater vwd improved.espTML_Real-time.espMarksman Target Training.espSmarter Bandits.espPolar Bear v2.espCDM - Dual Currencies.espPlayable Goblin.espMI Price Edits.esp_Extended Skingrad Vinyard_.espCDM - Shivering Time - Chaotic.espAC_Gold_Coins.espElsweyr plantations & co. Southland Plantation.espEnhanced Wavy Water.espCrowded Roads Spawn40%.espBarter_Gold_Mod-9287.espMore_Gold_in_Locked_Containers-5976.espFaster Horses with Names.espClass Advantages.espAltair_Race.espAssassins Creed - Altair's Gear - Light Armor.esp Link to comment Share on other sites More sharing options...
shotgun188 Posted October 31, 2010 Author Share Posted October 31, 2010 And I have a few texture mods. Link to comment Share on other sites More sharing options...
David Brasher Posted October 31, 2010 Share Posted October 31, 2010 I bet you have a mod with a missing master. That causes crash on start-up. You can examine your mod list in Wrye Bash to diagnose this problem, read all your readme files looking for dependencies, or systematically deactivate groups of mods until the problem goes away to isolate the problem mod. Texture replacer mods should not cause CTDs but mesh replacer mods certainly could. Those crashes would be on attempting to enter a cell with the missing meshes and not on starting the game. Link to comment Share on other sites More sharing options...
shotgun188 Posted October 31, 2010 Author Share Posted October 31, 2010 I bet you have a mod with a missing master. That causes crash on start-up. You can examine your mod list in Wrye Bash to diagnose this problem, read all your readme files looking for dependencies, or systematically deactivate groups of mods until the problem goes away to isolate the problem mod. Texture replacer mods should not cause CTDs but mesh replacer mods certainly could. Those crashes would be on attempting to enter a cell with the missing meshes and not on starting the game.Thank you I have checked in wyre bash and I fixed some minor bugs but the problem still persisted at least now we know that isn't the problem. Link to comment Share on other sites More sharing options...
shotgun188 Posted November 1, 2010 Author Share Posted November 1, 2010 It crashes when that screen that says:"blah blah copyright of (insert company) (insert year)"fades away. Link to comment Share on other sites More sharing options...
shotgun188 Posted November 4, 2010 Author Share Posted November 4, 2010 Anyone? Link to comment Share on other sites More sharing options...
bben46 Posted November 4, 2010 Share Posted November 4, 2010 That can also happen if you have a mod that requires OBSE and you do not start the game using OBSE. Link to comment Share on other sites More sharing options...
Smooth613 Posted November 4, 2010 Share Posted November 4, 2010 Then after checking Bben's suggestion the only thing left to do is the following. Disable mods one at a time until the game starts, then you'll know exactly which mod was causing the problem. Link to comment Share on other sites More sharing options...
MorpheusDruidic Posted November 5, 2010 Share Posted November 5, 2010 The name of the mod you tried to install would help in diagnosing what could be wrong. aside from that here is my guess from a previous issue i once had similar to yours (crash after the Bethesda logo).I do not believe this to be a missing master as that crashes before the game even loads, right after OBSE tries to load (on my pc it does anyway) Check your Oblivion directory and see if the mod you actived may or may not have added a .ini file of its own, it may have even modified the oblivion.ini itself which you can delete so a new .ini will be created.The location of your Oblivion.ini is in you MY DOCUMENTS/My games folders DO NOT MODIFY THE OBLIVION.INI in the OBLIVION folder where u installed the game. Some mods create their own .ini's (ex. obgev2). Also check if the mod modified any of your shaders (nighteye shader replacements/water reflection blur/ detect life replacements).Some shader replacements are not compatible with others. The default shaders are located here: http://www.tesnexus.com/downloads/file.php?id=20348. You can compare those to the shaders you have and if the file size is different, your shaders have been altered. Quite a few mods that modify shaders dont "un-modify" them after u disable even through OBMM. This could be totally un-related to the issue your having but as i stated earlier the name of the mod which caused this would help ( a crash because you tried to add a sword is COMPLETELY different then say you tried to install Motion Blur, A companion, Worldspace, New spell effect, etc. Link to comment Share on other sites More sharing options...
shotgun188 Posted November 5, 2010 Author Share Posted November 5, 2010 The name of the mod you tried to install would help in diagnosing what could be wrong. aside from that here is my guess from a previous issue i once had similar to yours (crash after the Bethesda logo).I do not believe this to be a missing master as that crashes before the game even loads, right after OBSE tries to load (on my pc it does anyway) Check your Oblivion directory and see if the mod you actived may or may not have added a .ini file of its own, it may have even modified the oblivion.ini itself which you can delete so a new .ini will be created.The location of your Oblivion.ini is in you MY DOCUMENTS/My games folders DO NOT MODIFY THE OBLIVION.INI in the OBLIVION folder where u installed the game. Some mods create their own .ini's (ex. obgev2). Also check if the mod modified any of your shaders (nighteye shader replacements/water reflection blur/ detect life replacements).Some shader replacements are not compatible with others. The default shaders are located here: http://www.tesnexus.com/downloads/file.php?id=20348. You can compare those to the shaders you have and if the file size is different, your shaders have been altered. Quite a few mods that modify shaders dont "un-modify" them after u disable even through OBMM. This could be totally un-related to the issue your having but as i stated earlier the name of the mod which caused this would help ( a crash because you tried to add a sword is COMPLETELY different then say you tried to install Motion Blur, A companion, Worldspace, New spell effect, etc.Sorry the mod was enhanced vegetation but I have tested it without this mod and no one else is having any problems so I'm clueless and I deleted my ini but even with the new one it still crashes.Oh and bben I use a special obse launcher so I always launch through obse. Link to comment Share on other sites More sharing options...
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