Quetzlsacatanango Posted November 1, 2010 Share Posted November 1, 2010 I considered that but I don't know the command, or if there is one. You don't want showbartermenu or showinventory. They're not your teammate so openteammatecontainer wouldn't work (probably?). Link to comment Share on other sites More sharing options...
ObLars Posted November 1, 2010 Author Share Posted November 1, 2010 I considered that but I don't know the command, or if there is one. You don't want showbartermenu or showinventory. They're not your teammate so openteammatecontainer wouldn't work (probably?). Yeah.. I tried showinventory, but with my lack of skills i don't really know how to use it, as i can only get a error when using ShowInventory. I got no clue why the script keeps making the Dead Actor Unsearchable.. Its pissing me off :mellow: Link to comment Share on other sites More sharing options...
ObLars Posted November 1, 2010 Author Share Posted November 1, 2010 Still need help people. I need a script that Grants me Add.Item OnActivate whilst the Attached Actor is alive, and lets me search once its dead. Link to comment Share on other sites More sharing options...
Brianide Posted November 1, 2010 Share Posted November 1, 2010 scn BighornUrinGatherBigScript begin onActivate if(getActionRef == player && getDead == 0) player.addItem BighornUrin 3 else activate endif end Try that. Additionally, if you'd like to limit it to once per day: scn BighornUrinGatherBigScript short GatherDay begin onActivate if(GameDaysPassed > GatherDay && getActionRef == player && getDead == 0) player.addItem BighornUrin 3 set GatherDay to GameDaysPassed + 1 else activate endif end Link to comment Share on other sites More sharing options...
ObLars Posted November 1, 2010 Author Share Posted November 1, 2010 scn BighornUrinGatherBigScript begin onActivate if(getActionRef == player && getDead == 0) player.addItem BighornUrin 3 else activate endif end Try that. Additionally, if you'd like to limit it to once per day: scn BighornUrinGatherBigScript short GatherDay begin onActivate if(GameDaysPassed > GatherDay && getActionRef == player && getDead == 0) player.addItem BighornUrin 3 set GatherDay to GameDaysPassed + 1 else activate endif end Daaaaamn it. I LOVE YOU! <33 It works like a friggin charm. I'll give you kudos for weeks. Thanks for doing this, and taking the time! Gosh, i love you. xD<3 Been looking for something like that for ages! Link to comment Share on other sites More sharing options...
Brianide Posted November 1, 2010 Share Posted November 1, 2010 No problem. Glad that solved your problem. Link to comment Share on other sites More sharing options...
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