theunderused Posted November 2, 2010 Share Posted November 2, 2010 Alright, so... I want to get a body replacer working but and I have been raging for an hour now trying to find a fix.So, I get it installed. I try to archive invalidate through the NV FOMM. For some reason, that's all f***-up-y. So I try downloading the NV AI - Invalidated. I try to run that. It says I cant run it because I need to update my NET-something to 4.019001 or something like that (making up the numbers, I dont remember what it was). So, I say f*** that, lets try using the FO3 AI - invalidated, I know that works. Well, it works, but inst compatible as the automatic. So I try to manual install. I f*** up my falloutprefs.ini, and have to reinstall, but when I reinstall, its still broken, and I learn that the quick fix is to delete it. Finally now, I try to do the archaic method of making an archiveinvalidation.txt. Finally that works, but now there's a new f***ing problem: The hands and head is pink with missing texture. How do I make that use the default textures? With the .txt. I'm fine with the extra work, I just want to make it work.... Link to comment Share on other sites More sharing options...
rickerhk Posted November 4, 2010 Share Posted November 4, 2010 Probably overkill, but to get invalidation to work with NV FOMM I changed a couple lines in these files: Fallout_default.ini - the one in program filesFallout.ini - the one under My DocumentsFalloutPrefs.ini - the one under my documents: I changed these lines under the [Archive] heading to be exactly like this: SInvalidationFile= SArchiveList=ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa And don't forget to delete the archiveinvalidation.txt file. Link to comment Share on other sites More sharing options...
Fonger Posted November 4, 2010 Share Posted November 4, 2010 you know there is an automatic archive invalidation program on the nexus and it works http://www.newvegasnexus.com/downloads/file.php?id=35935 Link to comment Share on other sites More sharing options...
rickerhk Posted November 4, 2010 Share Posted November 4, 2010 you know there is an automatic archive invalidation program on the nexus and it works http://www.newvegasn...le.php?id=35935 I tried it - but it required DotNet 4 and I don't want to install that on my system. I noticed that fallout.ini gets overwritten by fallout_default.ini every time I run the game so I just looked at my FO3 ini files and made the [Archive] settings the same. Link to comment Share on other sites More sharing options...
Fonger Posted November 4, 2010 Share Posted November 4, 2010 you know there is an automatic archive invalidation program on the nexus and it works http://www.newvegasn...le.php?id=35935 I tried it - but it required DotNet 4 and I don't want to install that on my system.then you gotta tell the author that his readme is incorrect because the new version clearly states it now needs 3.5 Link to comment Share on other sites More sharing options...
macwin Posted May 11, 2020 Share Posted May 11, 2020 Probably overkill, but to get invalidation to work with NV FOMM I changed a couple lines in these files: Fallout_default.ini - the one in program filesFallout.ini - the one under My DocumentsFalloutPrefs.ini - the one under my documents: I changed these lines under the [Archive] heading to be exactly like this: SInvalidationFile= SArchiveList=ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa And don't forget to delete the archiveinvalidation.txt file. WoW thank you really so much, I was going crazy with my FNV Archive Invalidation. Oddly enough it had always worked well until this new 2020 install of the game. Nothing seemed to work; but I forgot "My Documents" folder: thank you, thank you again, your post has saved me a big headache! :) Link to comment Share on other sites More sharing options...
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