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LOD with TES4qLOD


apa1994

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So I'm desperatly searching the internet for something that can generate LOD land (TES4LODGen only generates objects) and I stumbeled across this: http://cs.elderscrolls.com/constwiki/index.php/TES4qLOD

 

The problem is, I cant get it working. I read the readme included but I still dont get it. If there is anyone who can help me understand it I will very greatfull.

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What do you mean by "I cant get it working" and "I still dont get it"? Please be more specific.
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Sorry. It means I have done what it says in the readme, put the stuff I got in the right place (oblivion data folder) and then I come to this part:

 

"a. To Generate Textures:

 

You need to run this program from a CommandConsole (or create a .bat file and type your command in there, save it, then double-click on it). The simplest command to type is:

 

tes4qlod MyWorldSpace MyESP.esp

 

replacing MyWorldSpace with the name of the Worldspace you want to generate the LOD for and MyESP.esp with the name of your ESM or ESP file that contains the Worldspace.

 

After a few minutes it should generate your LOD textures and place them in the Textures\LandscapeLOD\Generated folder.

"

 

And that's were I get lost. I dont know really were to write that line to make the program start. Any ideas?

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creating a bat file is quite easy. simply make a new text file and enter the aforementioned command line. then change the file extension of your text file from .txt to .bat and you'll get yourself an executable bat file.

 

Tried that one now, it still doesn't work with that command line he wrote in the Readme. Should I add any other command to it?

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you've probably forgotten that part: "replacing MyWorldSpace with the name of the Worldspace you want to generate the LOD for and MyESP.esp with the name of your ESM or ESP file that contains the Worldspace."

 

I guess instead of "myworldspace" you need to write something like "tamriel" and the esm/esp would be oblivion.esm. if you're using mods, then those entries should be changed accordingly.

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you've probably forgotten that part: "replacing MyWorldSpace with the name of the Worldspace you want to generate the LOD for and MyESP.esp with the name of your ESM or ESP file that contains the Worldspace."

 

I guess instead of "myworldspace" you need to write something like "tamriel" and the esm/esp would be oblivion.esm. if you're using mods, then those entries should be changed accordingly.

 

Unfortunatly I have made those changes. :P

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