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Getting LOD working for my mod...


ScreminMemes

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Okay so I have created a height map using the CS height map editor only. Thus far I have not been able to successfully get LOD Meshes AND Textures to work in game. I can occasionally get one or the other to work, but not both. I have been using the TES4 tools for both texturing (to avoid pink and black textures) and for generating LOD meshes for my land. The issue is that when I play my mod in game it either has the LOD textures right, or the LOD land right, but never both (and usually neither.) I have also generated each quad's LODs thru the construcion set (which really tries my patience with it crashing every other time - and it usually ends up with glitched LODs anyway.) I have also tried to generate the textures with a DDS converter and various programs I found on Nexus to avoid the texture bugs, but as it turns out the only programs out there that convert large amounts of DDS files quickly seem to not work on Windows7. Since this is not my computer (which runs XP but is not working atm) I am not at liberty to switch OSs. I'll try to post screens of what things look like in game. I'm just hoping that someone else has had these issues and found workarounds. Thanks.

 

Edit: I should also mention that I have cleared both my generated mesh folder and my generated texture folder each time I have generated fresh meshes and textures. I also have verified that the TES4 tools are indeed loading up my .esp and working on it and not another.

Edited by ScreminMemes
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