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Oblivion Crashes on Fast Travel Exterior Load


AH1

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++ Unlimited Amulets and Rings - Shivering Isles.esp <-- redundant with a Bashed Patch

Your BOSS masterlist is out of date, or you have Lock Times active in Wrye Bash, as evidenced by:

 

5A Bashed Patch, 0.esp <-- Out of order

5B show_amulets.esp <-- redundant with a Bashed Patch

5C RealBanditsAndHighwaymen.esp

5D Playable Legion Palace Armor.exe.esp <-- redundant with a Bashed Patch

5E Unequip Broken Armor.esp <-- Out of order

5F BBBRoseoftheGuard.esp

60 rwr mannequins.esp <-- Out of order

61 Specialanims.esp <-- Out of order

62 Female Legion and Guard Armors.esp

63 Immersive Interiors - Lights Addon.esp [Version 0.7] <-- Out of order

64 Immersive Interiors.esp [Version 0.7] <-- Out of order

65 xulSnowdale.esp [Version 1.0] <-- Out of order

 

The items in orange are in the BOSS masterlist, but are out of order in your list. The items in red you can set in the Bashed Patch tweaks, which make them redundant. The mods in pink are unknown to BOSS, but can be added to the BOSS masterlist if you let me have their download links.

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Real Bandits and Highwaymen:

http://tesnexus.com/downloads/file.php?id=30860

 

Rose of the Guard:

http://tesnexus.com/downloads/file.php?id=34611

 

The last one is my own personal mod, so there is no download link.

 

Some of those problems you mentioned, I already fixed after posting the list. I hadn't updated my Masterlist in awhile, so I did and ran BOSS again and that corrected it. However, I appreciate that you are updating it again with my mods in consideration. That is very helpful :)

 

Do you have any other suggestions?

 

EDIT: Here is my updated WyreBash ordering and activation, for reference:

 

Active Mod Files:
00  Oblivion.esm
01  All Natural Base.esm  [Version 1.0]
02  MD_Saddle_Master.esm
03  Harvest[Containers].esm
04  Harvest[Containers] - Flat-Top Barrels Add-on.esm
05  Harvest[Containers] - Havok Crates Add-on.esm
06  Harvest[Containers] - Player Home Add-on.esm
07  Kvatch Rebuilt.esm
08  EyeCandy - Content.esm
09  Unofficial Oblivion Patch.esp  [Version 3.3.2]
0A  Oblivion Citadel Door Fix.esp
0B  DLCShiveringIsles.esp
0C  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
0D  All Natural.esp  [Version 1.0]
0E  All Natural - SI.esp  [Version 1.0]
0F  Immersive Interiors.esp  [Version 0.7]
10  Immersive Interiors - Lights Addon.esp  [Version 0.7]
++  Underwater.esp
11  Storms & Sound.esp
12  All Natural - Real Lights.esp  [Version 1.0]
13  WindowLightingSystem.esp
14  AliveWaters.esp
15  AliveWaters - Koi Addon.esp
16  AliveWaters - Slaughterfish Addon.esp
17  Book Jackets Oblivion.esp
18  Luchaire's Neck Seam Concealer.esp
19  Oblivion Cats v0.22b.esp
1A  P1DseeYouSleep.esp
1B  rwr mannequins.esp
++  Harvest[Containers] - SI - Ore Respawn.esp
++  Harvest[Containers] - Vanilla - Ore Respawn.esp
++  Harvest[Containers] - Player Home Add-on.esp
++  Harvest[Containers] - Flat-Top Barrels Add-on.esp
++  Harvest[Containers] - Havok Crates Add-on.esp
1C  DLCHorseArmor.esp
1D  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]
1E  DLCOrrery.esp
1F  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]
20  DLCVileLair.esp
21  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]
22  P1DseeYouSleep - DLCVileLair.esp
23  DLCMehrunesRazor.esp
24  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]
25  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
26  EyeCandy Compilation.esp
27  HGEC_special_armor_repl.esp
28  Cryos Ordinator Lite.esp
29  CapesandCloaks.esp
2A  KDCirclets.esp
2B  KDClothCirclets.esp
2C  R18PN - Lingeries.esp
2D  Slof's Horses Base.esp
2E  Slof's Horses HA Essential.esp
2F  MD Saddlebags v3.0.esp
++  Legion's Horses Armored With Slof's Horse Bases.esp
30  DLCThievesDen.esp
31  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]
32  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]
33  Kvatch Rebuilt.esp
34  Kvatch Rebuilt Weather Patch.esp
35  24HrArenaAliveV2.esp
36  DLCBattlehornCastle.esp
37  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]
38  DLCFrostcrag.esp
39  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]
3A  Knights.esp
3B  Knights - Unofficial Patch.esp  [Version 1.0.9]
3C  xulStendarrValley.esp  [Version 1.2.2]
3D  xulTheHeath.esp
3E  XulEntiusGorge.esp
3F  xulFallenleafEverglade.esp  [Version 1.3.1]
40  xulColovianHighlands_EV.esp  [Version 1.2.1]
41  xulChorrolHinterland.esp  [Version 1.2.2]
42  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
43  xulBravilBarrowfields.esp  [Version 1.3.2]
44  xulLushWoodlands.esp  [Version 1.3.1]
45  xulAncientYews.esp  [Version 1.4.3]
46  xulAncientRedwoods.esp  [Version 1.6]
47  xulCloudtopMountains.esp  [Version 1.0.3]
48  xulArriusCreek.esp  [Version 1.1.3]
49  xulPatch_AY_AC.esp  [Version 1.1]
4A  xulRollingHills_EV.esp  [Version 1.3.2]
4B  xulPantherRiver.esp
4C  xulRiverEthe.esp  [Version 1.0.2]
4D  xulBrenaRiverRavine.esp  [Version 1.1]
4E  xulImperialIsle.esp  [Version 1.6.6]
4F  xulBlackwoodForest.esp  [Version 1.1.0]
50  xulCheydinhalFalls.esp  [Version 1.0.1]
51  KvatchRebuilt-CheydinhalFalls patch.esp
52  xulAspenWood.esp  [Version 1.0.2]
53  xulSkingradOutskirts.esp  [Version 1.0.1]
54  xulSnowdale.esp  [Version 1.0]
55  AutoBookPlacer.esp  [Version 3.02]
++  NPC Static Level.esp
++  Sexy Dark Seducer & Golden Saint Armour.esp
56  VisiblyUnlimited.esp
57  MidasSpells.esp
58  No psychic guards v1.2.esp
59  Unequip Broken Armor.esp
++  77_Umpa_Sexy_walk.esp
5A  Specialanims.esp
++  EyelashesVannilaRaces.esp
++  MergedMouth.esp
5B  ElaborateEyes-RensBeautyPackFull.esp
5C  Beautiful People.esp
5D  Get Wet - just droplets.esp
5E  Get Wet Dark.esp
++  Real Lava 1.3.esp
5F  Shining Creatures.esp  [Version 1.2]
++  Shining Creatures_DLCFrostcrag.esp
60  Helmet Toggle.esp
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.0]
61  Bashed Patch, 0.esp
62  RealBanditsAndHighwaymen.esp
63  HGECFighterDMB_BodyPiercings_2.esp
64  BBBRoseoftheGuard.esp
65  Female Legion and Guard Armors.esp

 

 

EDIT II:

So far so good. I've continued to test this, and Oblivion is loading faster, and running smoother. No crashes. I even tested it by loading the original save game that was giving me problems (which I had to go back 20 hours and replay over), and it isn't crashing any more either. I think we might have locked this one down, but I haven't had time to sit down and extensively test it yet, so I can't confirm this for sure yet.

 

The one major problem I'm continuing to have is that Oblivion won't close properly. I get the crash bug when I try to exit the game. After installing Fast Exit 2, I now get the crash bug about 75 to 80% of the time, so Fast Exit has not done too much to help. It's a minor thing though. As long as the game itself isn't crashing, I don't mind CADing to exit, and using saveini to make changes, although its not ideal.

Edited by AH1
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Those two mods have been submitted for inclusion to the BOSS masterlist, as has the other unknown mod from your new list, HGECFighterDMB_BodyPiercings_2.esp. Regarding your personal mod, I suggest you add it to your userlist.txt (assuming you are using the latest version of BOSS, which you should be) like so:

 

ADD: Female Legion and Guard Armors.esp

AFTER: Female Helmet Replacer.esp

APPEND: % {{BASH:Any Bash suggestions or tags that you use, otherwise discard this entire line}}

 

Your load order is well on the right track now, and it's good to hear that your gaming experience has improved. Regarding the not closing, try installing weOCPS in addition to Fast Exit -- I had the very same problem, and those two combined cured it. Keep in mind that you will need to run Oblivion via OBSE loader.

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Thanks for the suggestions. I was already using CPS actually. So, unfortunantely, my exit problem has yet to go away. Oh well, like I said, in the larger scheme of things, that isn't as bad. CPS makes its system beep sound, then it CTDs like it always does. Also, the HGEC body piercing mod I'm not actually using. That was enabled accidentally. Although for those who are using it, it's great that the list will now include it.

 

I was running nearly 130 mods before. I heard talk of the magical number of instability being around 150. I'm not surprised, retrospectively, that this was starting to cause problems.

 

The interesting thing about my CTD on exit problem is that it happens more often when running WyreBash, and not so much when running OBMM. Not sure why that is. You'd think OBSE and WyreBash would get along better than the aforementioned and OBMM.

 

Thanks for all your help. If I have any further problems, or find any further solutions, I'll update this thread.

 

By the way, I boosted your kudos as a sign of thanks :)

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Thanks for all your help. If I have any further problems, or find any further solutions, I'll update this thread.

 

By the way, I boosted your kudos as a sign of thanks :)

 

You're quite welcome, and thank you. :)

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As far as the CTD's on exit that's odd, and unfortunate, with Fast Exit 2. I haven't CTD'd not one single time after it was installed. (knocks on wood)

 

The "magic" number you're referring to is actually 250, not 150. That's when Oblivion has problems. It's a limit to the amount of ESPs. There is also another limit as to the amount of files you can have in your Data folder. This is somewhere around 400. This includes all file types. BSAs, ESPs, ESMs, etc... I currently have about 175 active ESPs amongst many other merged mods and a custom patch with various tweaks. I very rarely crash, if at all. (again knocking on wood) So I think it's not the amount of mods but more the combination of mods that influence the amount of crashes.

 

And finally, the crashing is a placebo effect you're experiencing with the Wrye Bash, OBMM deal. Since neither utility actually do anything once you load the game. Hell they don't even have to be open. Just make a shortcut to your OBSE_Loader.exe and you don't even have to open WB or OBMM to start your game. Even though they should automatically close once Oblivion is launched anyway.

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Okay, after a few days of successful playtime with no crashes, I'm back to where I was before. Tried going through all the steps here already, to no avail.

 

My console is giving me this error message:

 

Operator [ failed to evaluate to a valid result

File: Unequip Broken Armor.esp Offset: 0x033E Command: Let

Error in script 5b000ed4

An expression failed to evaluate to a valid result

File: Unequip Broken Armor.esp Offset: 0x033E Command: Let

Error in script 010172c7

Operator := failed to evaluate to a valid result

File: All Natural Base.esm Offset: 0x1422 Command: Let

Error in script 010172c7

An expression failed to evaluate to a valid result

File: All Natural Base.esm Offset: 0x1422 Command: Let

Error in script 010172c7

Operator := failed to evaluate to a valid result

File: All Natural Base.esm Offset: 0x1440 Command: Let

Error in script 010172c7

An expression failed to evaluate to a valid result

File: All Natural Base.esm Offset: 0x1440 Command: Let

Error in script 010172c7

Operator := failed to evaluate to a valid result

File: All Natural Base.esm Offset: 0x145E Command: Let

Error in script 010172c7

An expression failed to evaluate to a valid result

File: All Natural Base.esm Offset: 0x145E Command: Let

Error in script 010172c7

Operator := failed to evaluate to a valid result

File: All Natural Base.esm Offset: 0x1422 Command: Let

Error in script 010172c7

An expression failed to evaluate to a valid result

File: All Natural Base.esm Offset: 0x1422 Command: Let

Error in script 010172c7

Operator := failed to evaluate to a valid result

File: All Natural Base.esm Offset: 0x1440 Command: Let

Error in script 010172c7

An expression failed to evaluate to a valid result

File: All Natural Base.esm Offset: 0x1440 Command: Let

Error in script 010172c7

Operator := failed to evaluate to a valid result

File: All Natural Base.esm Offset: 0x145E Command: Let

Error in script 010172c7

An expression failed to evaluate to a valid result

File: All Natural Base.esm Offset: 0x145E Command: Let

 

 

 

Here is my mod load order, although I haven't messed with it much:

 

 

Oblivion.esm

All Natural Base.esm

MD_Saddle_Master.esm

Harvest[Containers].esm

Harvest[Containers] - Flat-Top Barrels Add-on.esm

Harvest[Containers] - Havok Crates Add-on.esm

Harvest[Containers] - Player Home Add-on.esm

Kvatch Rebuilt.esm

EyeCandy - Content.esm

Independent High Elf Body (Replace)(v1.1).esm

Unofficial Oblivion Patch.esp

Oblivion Citadel Door Fix.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

All Natural.esp

All Natural - SI.esp

Immersive Interiors.esp

Immersive Interiors - Lights Addon.esp

Storms & Sound.esp

All Natural - Real Lights.esp

WindowLightingSystem.esp

AliveWaters.esp

AliveWaters - Koi Addon.esp

AliveWaters - Slaughterfish Addon.esp

Book Jackets Oblivion.esp

Luchaire's Neck Seam Concealer.esp

Oblivion Cats v0.22b.esp

P1DseeYouSleep.esp

rwr mannequins.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

P1DseeYouSleep - DLCVileLair.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

DLCSpellTomes.esp

EyeCandy Compilation.esp

HGEC_special_armor_repl.esp

CapesandCloaks.esp

KDCirclets.esp

KDClothCirclets.esp

R18PN - Lingeries.esp

Slof's Horses Base.esp

Slof's Horses HA Essential.esp

MD Saddlebags v3.0.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

Alluring Potion Bottles v3.esp

Alluring Wine Bottles.esp

Kvatch Rebuilt.esp

Kvatch Rebuilt Weather Patch.esp

24HrArenaAliveV2.esp

DLCBattlehornCastle.esp

DLCBattlehornCastle - Unofficial Patch.esp

DLCFrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

Knights.esp

Knights - Unofficial Patch.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

xulBeachesOfCyrodiilLostCoast.esp

xulBravilBarrowfields.esp

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

xulRollingHills_EV.esp

xulPantherRiver.esp

xulRiverEthe.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

KvatchRebuilt-CheydinhalFalls patch.esp

xulAspenWood.esp

xulSkingradOutskirts.esp

xulSnowdale.esp

AutoBookPlacer.esp

VisiblyUnlimited.esp

MidasSpells.esp

No psychic guards v1.2.esp

Unequip Broken Armor.esp

ElaborateEyes-RensBeautyPackFull.esp

Beautiful People.esp

Get Wet - just droplets.esp

Get Wet Dark.esp

Shining Creatures.esp

Helmet Toggle.esp

Bashed Patch, 0.esp

RealBanditsAndHighwaymen.esp

Independent High Elf Body (Replace)(v1.1).esp

BBBRoseoftheGuard.esp

Female Legion and Guard Armors.esp

Specialanims.esp

Cryos Ordinator Lite.esp

 

 

 

As always, I'll do some more testing on my own in the hopes that I'll solve the problem. However, right now, for some reason, WryeBash is refusing to launch. I'm not entirely sure why.

 

EDIT: Here is some additional information. It is crashing after the part in the game involving Kvatch (no details to avoid spoilers). After I fast travel away, it crashes, no matter where I FT to. I don't know if that is helpful or not, but there you go.

 

UPDATE TO ABOVE: After doing some research, it seems this is a somewhat common crash bug. I reloaded a previous save, and played through it all again. I'm still getting crashes. Does any one have any idea how to fix this?

 

EDIT II: This is almost certainly being caused by Kvatch Rebuilt. As soon as I disabled it, and everything associated with it, the crashing stopped. That kind of sucks though, because I really wanted to try it out.

Edited by AH1
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