ninjafish Posted November 5, 2010 Share Posted November 5, 2010 Being a relatively new person to the Fallout 3 modding scene I haven't really been around to knowing/seeing all the mods and modders, however I do think it would be neat to start a community collaborative modding project. While it wouldn't be a completely open-to-everyone concept, I would love to do something through a process of choosing people who'd be right, have the time and experience for doing the project. Once everyone was chosen to help on it, some group setups where we talk about what to actually make or do would be the first process to it, while considering the following: --Using only existing fallout G.E.C.K content (i'd love to have newer textures made etc for it, but I personally, and not everyone has the experience with G.E.C.K to use, modify and import/export to other programs. --Adding content, rather then making actual mods for the game, or atleast avoid fullout mod overhauls. Keep it to making quests, creating NPCs, possibly more companions, new towns//cities or even entire new areas (almost like adding a DLC). Unfortunately this is as far as i'v gotten. Do you think this is a viable // good idea and if so, how do you think this kind of thing would turn out? Link to comment Share on other sites More sharing options...
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