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Google Sketchup to FNV tutorial


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Not sure how many people use google sketchup. But I find it easy to work with. This made me wonder if You could get sketchup to export to blender. Because from there I could get files into GECK.

 

Little did I know how easy it would be. If you already have a model, it will take less then ten minutes to get it into GECK. My video is only 13 minutes and 30 seconds long, and I go from a blank sketchup to shooting at it in game.

 

Let me know what you think, I am in no way a video editing guy. Its all subtitled because I didn't feel like reading a script out loud over and over.

 

The Tutorial

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  • 4 weeks later...

Floor Piece sizes:

 

The standard floor size of a Mid size piece is 650.2mm by 650.2mm by 650.2mm

 

A Wall piece is 650.2mm High by 650.2mm Long by 609.6mm Wide

 

A Sm door is 325.7mm Wide by 447mm High The lip on the door sticks out 40.6mm.

 

A Bg door is 569.5mm Wide and 447mm High. The lip on the door sticks out 40.6mm

 

Each piece is considered to have the center point as if the floor is always 650.2mm by 650.2mm.

This way the pieces will rotate and line up correctly no matter what way they are turned. The doorways will usually line up correctly with these sizes.

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  • 1 year later...

Not sure how many people use google sketchup. But I find it easy to work with. This made me wonder if You could get sketchup to export to blender. Because from there I could get files into GECK.

 

Little did I know how easy it would be. If you already have a model, it will take less then ten minutes to get it into GECK. My video is only 13 minutes and 30 seconds long, and I go from a blank sketchup to shooting at it in game.

 

Let me know what you think, I am in no way a video editing guy. Its all subtitled because I didn't feel like reading a script out loud over and over.

 

The Tutorial

 

where do you put the blender_nif_scripts? in blender's folder itself?i have the blender_nif_scripts.zip

Edited by Guest
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