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Face Exporting/Importing


WesternFish

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I'm sorry in advance if this is the wrong place to post this but I have a few questions and was hoping to create a guide that's easy to find for people who the same questions as me.

 

So, could someone please explain to me how people are posting all their face slider information. I keep seeing all these faces everywhere, but there no guide or mod that I could find that lets me find out what my character face information is. I think I saw a picture way back about something called a "face dump", by the warranty voider or whatever, but I'm pretty new to this modding stuff, so I don't know what that is.

 

If anybody can help me or explain it to me I'm sure it would help me and a lot of other people who have been trying to figure this stuff out with little to no success. I'll be eternally grateful for the help!

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  • 2 weeks later...

It was so cozy and easy with gibbed's save editor in Mass Effect. You could save and replace face codes. And also change plot stats and event\t\to

Completely agree you with you.... \that would have been ideal for full transfers. Guess you'd still need something like the emporium for changes to that new character, unless you like to run marathons of the same character over and over and over... ;) Still, i'm so baffled with so many complaints rudubg Origin and bioware have sat on the back-side's for so long on this particular issue. \makes me wonder if it's going to come out as a $299.99999999 Super-special-deluxe DLC. Time will tell, but hopefully mods will prevail! Long live the queens and kings who spank themselves silly to get us our mods fix! :D

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A copy from a post I made in the reddit forums

[META] Replicating your sliders, pulling sliders from save files

 



Extracting facegen data from savegames

I found a way to extract the face generation data from savegames. It works pretty well.

I have a dilemma. A girl needs the slider settings from a savegame i posted at Nexus. She is playing on a PC. Her husband is on the PS4. The husband would like the settings to be able to play this character. But how to do this? I did NOT make screenshots when I created the face.

 

I remembered this tool posted and gave it a try:

DAI CLI Save Editor by ricco19 http://www.nexusmods.com/dragonageinquisition/mods/207/?

 

I opened the savegame with this tool (in Windows drag the savegame to the tool and it opens automatically). It is a simple DOS program with 4 options. It lets you save the facegen data as *.xml. This can easily be converted to plain *.txt (copy and rename to txt).

This file contains all facegen data.

 

They look like this:

 

*** HEAD AND EARS ***

<category name="Head and Ears"> <slider type="analog" usage="Ear Size" x="-0.21582" y="-0.51286"> <modifierX universalShapeIdx="28" isTwoWay="true"/> <modifierY universalShapeIdx="24" isTwoWay="true"/> </slider>

<slider type="analog" usage="Ear Position" x="0.07927" y="-0.10334"> <modifierX universalShapeIdx="26" isTwoWay="true"/> <modifierY universalShapeIdx="25" isTwoWay="true"/> </slider>

<slider type="analog" usage="Earlobe Size" x="-0.02393"> <modifierX universalShapeIdx="27" isTwoWay="true"/> </slider>

<slider type="analog" usage="Cheekbones" x="-0.61801" y="-0.87437"> <modifierX universalShapeIdx="39" isTwoWay="true"/> <modifierY universalShapeIdx="41" isTwoWay="true"/> </slider>

<slider type="analog" usage="Cheek Shape" x="-0.47039" y="-0.75636"> <modifierX universalShapeIdx="42" isTwoWay="true"/> <modifierY universalShapeIdx="40" isTwoWay="true"/> </slider>

<slider type="analog" usage="Brow Size" x="-0.26009" y="0.18082"> <modifierX universalShapeIdx="81" isTwoWay="false"/> <modifierY universalShapeIdx="65" isTwoWay="true"/> </slider>

<slider type="analog" usage="Forehead" x="0.40398" y="0.90024"> <modifierX universalShapeIdx="2" isTwoWay="true"/> <modifierY universalShapeIdx="3" isTwoWay="true"/> </slider> </category>

 

My next problem is to use these values to make it visible for the girls husband.

Maybe make screenshots from the different parts of the character creation windows? Next to bring them up in Adobe Photoshop? It has some nice features regarding rulers and helpers.

.

This is a puzzle when you have to do it the other way around.

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