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Stealth Condition Help


eleglas

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I'm trying to add a condition to my stealth system when if your aiming it will disengage, and I'm not sure how to do it.

 

I've made my stealth system with conditions in an effect, and I'm not sure if there is a condition for aiming something like IsAiming; or I might need to do something else; does anyone have an idea.

 

Thanks guys

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