Madae Posted November 8, 2010 Share Posted November 8, 2010 So, I ran into a problem in my game. I finished the Boomer quest for the NCR while I still had House Always Wins 2. Apparently, the next part of HAW is to do exactly what NCR asked you to do. Unfortunately, having finished the NCR quest, it failed my HAW2 quest without me noticing, and I just now finished going through Caesar's camp and upgrading the bots for House. I get back to the Lucky 38 and now House won't talk to me. HAW2 shows as completed/failed in my quest log, with the "Use the Platinum Chip to get into the bunker at fort-hill" not being completed. This is a tricky thing, I think, as the scripts are no doubt screwed up now. But, I want to figure out a way to reset and complete this quest somehow and get the next part of the House Always Wins. I'm not sure what this will do considering the Boomers are already friendly - I imagine it's a little more complicated inside the geck then what it looks like. I've tried using some console commands to reset the quests, but I haven't had any luck, or maybe I'm just doing the wrong commands. Anyone know how I can reset the quest from being completed/failed, complete the quest using the commands so I can then return to House to turn it in for the next stage? I obviously can't go and do everything in the quest again because technically it's finished, so I need to set the entire HAW2 quest to being completed but not turned in yet. Link to comment Share on other sites More sharing options...
gsmanners Posted November 8, 2010 Share Posted November 8, 2010 Cheating your way around the quest requirements is a very tricky problem in itself, requiring an understanding of how the quest variables work with the various stages. It would be much easier to just restart your character (as you can speed-play the entire main quest in under 3 hours, which is probably less time than it would take to figure out a console cheat). The thing to remember is that the NCR and House do not tolerate a loose cannon. Even if you're doing what they would have you do anyway, if it seems to them that you are doing it at someone else's instigation, it will affect their attitude toward you, and they will cut off ties to you. They can't be jerked around like Yes Man. Link to comment Share on other sites More sharing options...
Madae Posted November 8, 2010 Author Share Posted November 8, 2010 Cheating your way around the quest requirements is a very tricky problem in itself, requiring an understanding of how the quest variables work with the various stages. It would be much easier to just restart your character (as you can speed-play the entire main quest in under 3 hours, which is probably less time than it would take to figure out a console cheat). The thing to remember is that the NCR and House do not tolerate a loose cannon. Even if you're doing what they would have you do anyway, if it seems to them that you are doing it at someone else's instigation, it will affect their attitude toward you, and they will cut off ties to you. They can't be jerked around like Yes Man. I don't see how finishing the Boomer quest affects them at all, especially since I did not tell the Boomers to help anyone specifically - the Boomers are only helping me, not the NCR. I don't feel this situation is a "the way it's supposed to be" scenario. And how would House know anyway? If he knows that, then he should know I said "Sure, I'll kill House for you" to Caesar, or that I talked to Yes Man, or that I agreed to help the Brotherhood. This incident doesn't make any sense and is definitely a scripting issue. This is easily one of those situations where; House would tell me to do something about the Boomers, and I say "It's already done", next. Link to comment Share on other sites More sharing options...
gsmanners Posted November 8, 2010 Share Posted November 8, 2010 It isn't so much that you helped the Boomers as much as who you reported to after the fact. That is what changes your alliances. Like it or not, it changes your reputation (the word gets around through credible sources) and that necessitates Mr. House's reaction. I don't really see the problem there. Link to comment Share on other sites More sharing options...
Madae Posted November 8, 2010 Author Share Posted November 8, 2010 Sorry, I still don't see it. Everything I've read about this says it's a bug, and I concur. This isn't even the issue either - I want to know how to fix it, not about the intricacies of scripting we know nothing about and whether or not it's this or that, intended or unintended. House does not talk to me, it just clicks, and the robots are not hostile. He is not upset, he is just not responding, and he responded just fine at Fort-Hill. Link to comment Share on other sites More sharing options...
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