Mark1130 Posted November 10, 2010 Share Posted November 10, 2010 New patch, game wont even launch now. :wallbash: God damn it. Link to comment Share on other sites More sharing options...
TheRichPoorMan Posted November 10, 2010 Share Posted November 10, 2010 same here, gonna try a re-install to remove all mods, but just waiting for it to finish downloading atm Link to comment Share on other sites More sharing options...
snake11088 Posted November 10, 2010 Share Posted November 10, 2010 From KDStudios: Open Fallout_default.ini, Fallout.ini, and Falloutprefs.ini, and replace the SArchive line withSArchiveList=Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa, ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa Worked for me. Link to comment Share on other sites More sharing options...
UnidentifiedFlyingTard Posted November 10, 2010 Share Posted November 10, 2010 I disabled Archive Invalidation, works fine now. Link to comment Share on other sites More sharing options...
Kendo 2 Posted November 10, 2010 Share Posted November 10, 2010 So this patch is a mod-killer, or at least death to the ones that require archive invalidation. Is this a voluntary patch or is it installed via Steam? Link to comment Share on other sites More sharing options...
XSoldier Posted November 10, 2010 Share Posted November 10, 2010 So this patch is a mod-killer, or at least death to the ones that require archive invalidation. No It's not. Archive Invalidation has to be implemented in a specific way now, hence snake11088's response. Look carefully at the SArchiveList line the ArchiveInvalidation Invalidated bsa cannot be loaded at the start, and must load after the texture bsas Link to comment Share on other sites More sharing options...
kamatsudash Posted November 10, 2010 Share Posted November 10, 2010 So this patch is a mod-killer, or at least death to the ones that require archive invalidation. No It's not. Archive Invalidation has to be implemented in a specific way now, hence snake11088's response. Look carefully at the SArchiveList line the ArchiveInvalidation Invalidated bsa cannot be loaded at the start, and must load after the texture bsas Actually, it doesn't have to be after texture bsa's. I moved the voice entry to before it, and it works fine for me. SArchiveList=Fallout - Voices1.bsa, ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa As long as the ArchiveInvalidated!.bsa is not first and is before Meshes.bsa you should be fine. Some people have also reported that changing the file name also works in allowing it to be loaded first - I can't confirm this however. If you have AI!.bsa set as first, your game will crash / not-load. Happily this is resolvable.. and mods which require this to work.. do work with this change :) Link to comment Share on other sites More sharing options...
pottman Posted November 10, 2010 Share Posted November 10, 2010 Seems like every time Bethesda patches something, they always bring out at least one mod killing patch. Link to comment Share on other sites More sharing options...
Tlantl Posted November 10, 2010 Share Posted November 10, 2010 I was going mad trying to fix this. I am so glad it was reasonably easy to do. My thanks. snake11088 Tlantl. Link to comment Share on other sites More sharing options...
RZ1029 Posted November 10, 2010 Share Posted November 10, 2010 Just a minor note on here, in some cases you can just verify game cache via Steam, then re-activate the Archive Inval and it should be good to go. Link to comment Share on other sites More sharing options...
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