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Confused and disstracted


ADHS

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Hello all.

 

I dloaded some usefull mods (resolution fixes etc).

Next was the step to fix the ugly faces of the game.

But when i tried to dload modifications for body and

clothes there was a real mess. :wub:

Besides some dloads that contained intructions and

pictures most of the others are "just to guess" what

to do with them.

 

Iam tired so iam gonna play oblivion GOTY to get some fun! :biggrin:

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You can always use programs like Oblivion Mod Manager or Wrye Bash they make mods installation easier. You can also watch this video which shows how to install mods with mod manager.

Naktis, thank you for your help.

I have allready use OMM for omod types, but

the updates (that must be copied manually)

for someone's mod that you can not indicate

which is the right or which is more accurate

is a mess.

Maybe some type of categorize the prototype

mod i think will be better for someone to find

the mod and the related updates.

 

Thank you very much again.

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I agree with you that some mods are so complicated to install, have such poor instructions, and have so many bugs that they make you not even want to play them and just go back to vanilla Oblivion or the mods you already have.

 

Many of these mods are quite good once they are working, but for the sake of the gamers, some mods could really use:

(1) Installation simplified to the easiest way that Oblivion will support.

(2) Clear instructions on how to install the mod. When in doubt what is clear, readme writers should write long paragraphs and pages of instructions rather than short little blurbs.

(3) More debugging so that the mod works right when properly installed. I have seen cases where the gamer thought the mod was installed wrong and kept working on installation even though the the mod was installed properly and was so just so buggy that it had the appearance of being improperly installed.

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Many of these mods are quite good once they are working, but for the sake of the gamers, some mods could really use:

(1) Installation simplified to the easiest way that Oblivion will support.

(2) Clear instructions on how to install the mod. When in doubt what is clear, readme writers should write long paragraphs and pages of instructions rather than short little blurbs.

(3) More debugging so that the mod works right when properly installed. I have seen cases where the gamer thought the mod was installed wrong and kept working on installation even though the the mod was installed properly and was so just so buggy that it had the appearance of being improperly installed.

 

David thank you for your comment.

Its a resume perilipsis of what a gamer has to know.

Also, the REQUIREMENTS are a MUST!

What happened to me ? Perilipticaly :

I saw a picture of a mod and i like it.

I dload it.

In installation.txt was only the directive to copy in data folder.

FIN : it was an update of an update of another modification of the original mod of an update of another update of the original mod! :blink:

 

I'd like to add parastatically some details in your comment :

A) Requirements. (ALL THE TREE!!! [the better with links])

B) A simple thumbnail of the result of the mod.

Ca) OMOD version

or

Cb) 7z version [ready for omod creation]

D) OMOD + 7z the better!

 

The least for anyone to understand.

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