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Melee and Unarmed Attack Speed


X5Alexander

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I would like to see a mod that changes a weapons, or a characters, attack speed based on stats(Namingly Agility and Strength). For example, if you are using spiked knuckles, you get about two punches every 2 or 3 seconds, right? Well if you had 10 agility and 10 strength, maybe you would get up to 6 punches every 2 or 3 seconds.
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Interesting idea, but it might make an already overpowered melee/unarmed too powerful.

 

I am using a pure unarmed character (strict no gun policy) on very hard/hardcore, and its still not too hard to roll up on a group of people and knock their heads off.

 

Might need a damage fix to make this mod workable

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  • 2 months later...

im looking for a mod exactly like this, but the overpowered version though...lol

i was originally looking for a simple 200% unarmed+melee swing speed increase, probably in the form of a perk that is stackable to other forms of unarmed+melee speed increase, such as slayer perk...adding up to 230%

but reading this, i like the idea of having the speed determined by the agility and strength. (should include unarmed and melee skill into that though).

even if the end outcome is very overpowered, atleast only to that if you are rocking out the 10 AGI, 10 STR, 100 Unarmed, and 100 Melee.

 

id do it myself since its pretty much just Geck configuring but my Geck won't work, doesn't save anything for some reason. so if you don't mind making the overpowered version since it only takes like 5 mins to do, you can always upload it as an optional file.

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