dasocksjunk Posted November 11, 2010 Share Posted November 11, 2010 hey i have made a world space and i recently discovered it's no where near big enough for what i need. How can i increase it's size so the bounds in height map editor are made larger? Link to comment Share on other sites More sharing options...
ub3rman123 Posted November 11, 2010 Share Posted November 11, 2010 Generally, the area of it that has been edited is the final size of the world plus a few buffer cells, so you should be able to make it much large with the heightmap editor. Link to comment Share on other sites More sharing options...
dasocksjunk Posted November 11, 2010 Author Share Posted November 11, 2010 is there no way to make an existing world space much larger? i have done a lot of work..... Link to comment Share on other sites More sharing options...
ub3rman123 Posted November 11, 2010 Share Posted November 11, 2010 YOu can. just open the heightmap editor and make more alterations to the area. Can you post a screenshot of the heightmap editor you're using? I want to make sure I know what I'm talking about here.. Link to comment Share on other sites More sharing options...
David Brasher Posted November 11, 2010 Share Posted November 11, 2010 I know you can make a worldspace larger using the landscape editor. The problem is more like keeping from making it too large with dirty edits to the cells on the edges. I was working on a mod someone made with a small island, and I raised up lots of land from the sea floor and made it into a big island. Link to comment Share on other sites More sharing options...
dasocksjunk Posted November 22, 2010 Author Share Posted November 22, 2010 (edited) YOu can. just open the heightmap editor and make more alterations to the area. Can you post a screenshot of the heightmap editor you're using? I want to make sure I know what I'm talking about here.. Ok here it is Edited November 22, 2010 by dasocksjunk Link to comment Share on other sites More sharing options...
dasocksjunk Posted November 22, 2010 Author Share Posted November 22, 2010 I know you can make a worldspace larger using the landscape editor. The problem is more like keeping from making it too large with dirty edits to the cells on the edges. I was working on a mod someone made with a small island, and I raised up lots of land from the sea floor and made it into a big island. How do you make it larger with editor?I have tried moving out the cells by just continuasly moving away from the boundry for ages but that added no extra cells to the heightmapI need the heightmap to be much bigger Link to comment Share on other sites More sharing options...
dasocksjunk Posted November 22, 2010 Author Share Posted November 22, 2010 (edited) ahh succes. By clicking the ovverveiw in heightmap, i can move to another batch of cells. I have another question. When i try to save my heightmap is works. When i shut it and save to the esp after the new landscape is created, it chrashes.I have 1gb ati graphics 500gb hard drivewindows 7 intel 2.46 gh processor3gb ddr 3 ram Edited November 22, 2010 by dasocksjunk Link to comment Share on other sites More sharing options...
Megatarius Posted November 23, 2010 Share Posted November 23, 2010 (edited) The crash is due to the CS not being able to handle more than a few quads at a time. The main game space is 4 quads. That's huge. That's as big as all of Cyrodill, the missing section of Elsewyer and Valenwood, and much of the surrounding areas. That's all you can create in a single .esp. There are two ways of fixing this problem, and I haven't tried either one, so I can't vouch completely, but if you try them, let us know. 1. Turn your .esp into an .esm. That will contain the land you already made. Now make a new .esp based off it that adds even more land. Merge that into the .esm. Keep doing this until you have all the land you can possibly mod with. 2. Get TESAnnwyn. It's a command prompt based worldspace generator that makes not only the heightmap land, but also the distant LOD meshes and textures. It can do a lot of cool tricks with the heightmap. I haven't tried it yet. http://projectmanager.f2s.com/morrowind/TESAnnwyn.html Edited November 23, 2010 by Megatarius Link to comment Share on other sites More sharing options...
dasocksjunk Posted November 23, 2010 Author Share Posted November 23, 2010 ok tyI will try that Link to comment Share on other sites More sharing options...
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