Rachel Faith Posted November 13, 2010 Share Posted November 13, 2010 I opened FONV in Geck. I looked at the vault3 a b and c files. Seems MUCH of the vault is missing. I wanted to do a Mod where I have killed all the fiends and taken it over and made South Vegas MY Headquaters. But unlike my Mods of Ten Penny and such from FO3, I can't FIND where all of Vault 3 is. Those 3 files above SHOULD be the 3 interior spaces, but when I open them up a LOT of the vault is missing and content seems scattered all over the place making a simple mod much more confusing. Anyone able to shed some light on this? Thanks. Link to comment Share on other sites More sharing options...
SmileyCat Posted November 13, 2010 Share Posted November 13, 2010 Thats a bug, the Render Window doesnt show all parts, while the Cell Window does. I dont think theres a fix for it. Link to comment Share on other sites More sharing options...
Rachel Faith Posted November 14, 2010 Author Share Posted November 14, 2010 :::sigh:::: WOW. Thanks for that insight. I thought I was "doing it wrong". LOL A bug with the new Geck? Something they will fix? I am just screwed? What? Also is this something I can google to learn more about? Is there a thread to discuss it? Thanks Link to comment Share on other sites More sharing options...
SmileyCat Posted November 14, 2010 Share Posted November 14, 2010 yes, i think so, no, ???, idk try, idk search ur welcome Link to comment Share on other sites More sharing options...
WuphonsReach Posted November 14, 2010 Share Posted November 14, 2010 Search for "Geck" "render" (render is probably the key word). It has to do with the room markers. One method is to move the room markers all up/down by a set # of additional units on the Z-axis, make your changes, then move them back to their exact original positions. Then clean your ESP with NVEdit prior to release (to remove the records that indicate a change to those room markers). Link to comment Share on other sites More sharing options...
Rachel Faith Posted November 14, 2010 Author Share Posted November 14, 2010 WOW. That is a lot more work than the old FO3 mods. No wonder I haven't seen nearly as many for NV. Is the whole Geck like this? Every space you open is all unrenderable? Link to comment Share on other sites More sharing options...
SmileyCat Posted November 14, 2010 Share Posted November 14, 2010 Nah, usually the large spaces in interiors. Per example, A Vault. Link to comment Share on other sites More sharing options...
WuphonsReach Posted November 14, 2010 Share Posted November 14, 2010 Yes, fortunately it's just the bigger interiors, or interiors with lots and lots of clutter (like Mick and Ralph in Freeside). It's annoying enough that when I was moving the snow globes around, I specifically avoided putting "The Strip" snow globe inside any of the casinos. Wasn't worth the time and effort when I could easily find hiding places in other cells. Link to comment Share on other sites More sharing options...
SmileyCat Posted November 14, 2010 Share Posted November 14, 2010 I hate this bug, and if Bethesda doesnt fix it, then they wont get a cookie. Link to comment Share on other sites More sharing options...
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