est Posted November 18, 2010 Share Posted November 18, 2010 Hi guys, Are there any existing FNV mod allows you to recruit any NPC as companion? Or is it possible to do it just using console commands? TIA Link to comment Share on other sites More sharing options...
Jagermh Posted November 18, 2010 Share Posted November 18, 2010 It isn't possible to do through the console Link to comment Share on other sites More sharing options...
ThePHD Posted November 18, 2010 Share Posted November 18, 2010 The guy who made Sharing and Caring Companions for Fallout 3 says he is making a version for New Vegas. It should be out soon enough. Just give it some time. Source : http://fallout3nexus.com/downloads/file.php?id=2399 Check the comments. Link to comment Share on other sites More sharing options...
est Posted November 18, 2010 Author Share Posted November 18, 2010 The guy who made Sharing and Caring Companions for Fallout 3 says he is making a version for New Vegas. It should be out soon enough. Just give it some time. Source : http://fallout3nexus.com/downloads/file.php?id=2399 Check the comments. It looks promising. Thanks. Link to comment Share on other sites More sharing options...
Faustaud77 Posted November 19, 2010 Share Posted November 19, 2010 The guy who made Sharing and Caring Companions for Fallout 3 says he is making a version for New Vegas. It should be out soon enough. Just give it some time. Source : http://fallout3nexus.com/downloads/file.php?id=2399 Check the comments. It looks promising. Thanks. it is possible through console commands. i suggest reading into http://fallout.wikia.com/wiki/Fallout_3_console_commands it will give you what you need Link to comment Share on other sites More sharing options...
est Posted November 20, 2010 Author Share Posted November 20, 2010 The guy who made Sharing and Caring Companions for Fallout 3 says he is making a version for New Vegas. It should be out soon enough. Just give it some time. Source : http://fallout3nexus.com/downloads/file.php?id=2399 Check the comments. It looks promising. Thanks. it is possible through console commands. i suggest reading into http://fallout.wikia.com/wiki/Fallout_3_console_commands it will give you what you need You mean something like SetPlayerTeammate 1? The companion wheel doesn't work. And AFAIK there is no way to make an "recruited" NPC follow you. Link to comment Share on other sites More sharing options...
jmarine81 Posted November 21, 2010 Share Posted November 21, 2010 (edited) http://www.newvegasnexus.com/downloads/file.php?id=34870 I dont know if this allows you to recriut anyone...but it does allow you to have more than 1 or 2 whatever it is Edited November 21, 2010 by jmarine81 Link to comment Share on other sites More sharing options...
possumboy1 Posted August 14, 2013 Share Posted August 14, 2013 (edited) Some console commands can simulate this. - Spawn anyone/thing - 'addscriptpackage 4083b' (will make selected target follow you) - (Look into) 'setenemy'. Use this command to make target hostile to whatever faction your going against to simulate that he is protecting you - setscale to .8 (cuz its nice to have a little sidekick :smile:) Edited August 14, 2013 by possumboy1 Link to comment Share on other sites More sharing options...
bakerb4379 Posted August 18, 2013 Share Posted August 18, 2013 - (Look into) 'setenemy'. What do you mean by '(Look into)'? Like select it via clicking or the 'prid' command? Also, does this make the NPC fight whatever is hostile towards me, or only what has undergone a 'setenemy'? Link to comment Share on other sites More sharing options...
Zerkoz Posted July 26, 2014 Share Posted July 26, 2014 (edited) 1-Spawn whatever you want. (player.placeatme <id> <number you want>) OR if pre-existing, skip to next.2-Click on them in console commands3-removefromfaction <id of faction that they belong to> (Optional but could be useful)4-addtofaction 1b2a4 0 (This will make them friendly)5-stopcombat (If they were hostile)6-setplayerteammate 17-addscriptpackage 4083b (They'll follow you)8-gbo9-setessential <id from gbo> 1 (They'll be immortal) Sadly, the companion wheel will not work. But if you use groovatron, you can do all of the same things. The wait's a little iffy, but it works. Update: Wait doesn't work, as far as I can tell. You don't need setessential or removefromfaction. Also, if you resurrect them, you have to put in #7 again. Hope this helps! Update: You have to re administer #7 every time you come back in. Update: I've only used it on creatures so I'm not sure, but I think that the only way to get them out of companion service is to kill and/or disable them. Update: I would recommend this for 1-3 things at a time. Any more and it's a chore. Definitely be on the look-out for a mod that does it better. Found it. http://www.nexusmods.com/newvegas/mods/50468/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fmoddescription%2F%3Fid%3D50468%26preview%3D&pUp=1 Takes a little bit of getting used to, but it works just fine. Edited July 31, 2014 by Zerkoz Link to comment Share on other sites More sharing options...
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