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est

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Everything posted by est

  1. okay I figured out myself. set playerfollowercount to 0 You can now have multiple followers.
  2. I second this, currently I am using a mod which gives you a bound weapon, after you acquire the Soul Stealer & Soul Siphon perk, you can always have your weapon charged.
  3. just player.setrace nordrace in your console. Your face will appear normal. And player.removespell some code will cure your vampirism
  4. The OP did his thinking, don't mock him just becaues he cares. I like Skyrim, because the visual is reallistic. lol.
  5. Hi guys, I find this page extremely useful http://mod.gib.me/skyrim/functions.html Are there any new commands in Dawnguard DLC? e.g. How to showracemenu without losing skills, add glowing eyes effect to everyone, etc. Thanks in advance!
  6. We all know that in Fallout:NV we can set this var in console iNumberActorsAllowedToFollowPlayer to any number to have more than 1 follower. Are there any Skyrim equivalent to this var?
  7. There used to be two commands that can change NPC face and race MatchFaceGeometry AnotherRefId percentage MatchRace AnotherRefId It's working in Fallout3 and Fallout:NV. but not in Skyrim.
  8. TESSnip rocks. I'll totally try that later.
  9. Here is a way to spawn a mannequin in your Proudspire Manor in The Elder Scrolls V: Skyrim. 1. jump 2. press ~ button 3. type player.placeatme 89a85 1 4. ??? 5. AN ALIVE MANNEQIN!!!!111!!! I discovered Base ID using Skyrim Viewer. Someone said no one found it yet :) However, this mannequin has no script bound to it, it's an alive NPC and moving. 1. You can click the mannequin and type "tai" in console to disable its movement by disable its AI 2. At the moment, clothes can be only added by "additem" console command to mannequin 3. You can type "sexchange" in console to switch the outfit by gender. Looks like female mannequin is actually taller. lol Some other Base ID:
  10. I am run the toolset of DA:O since the release DA but still cannot open it. Tried every tips I have found on the net, still cannot even open. I would love to open it since you can only change tatoo in toolset. But thanks for answer. I was always wondering what the reason is for this. I think the main issue with Toolset is the stupid SQL Server s***.
  11. Hi guys, So Apprentice Robe file is ef_rob_appa_0.mmh, what is the corresponding .mmh file for Burning Man form?
  12. Sorry for poping up an old thread, but Jehuty599, is this mod what you are looking for? http://www.thenexusforums.com/index.php?/topic/171946-awesome-project-endorsements/
  13. The game would defintetely go error if there is only 30,000 bytes in morph file. I didn't try it though. The reason I edit morph file in hex editor is I don't have that large RAM to run DAO, Toolset and SQL Server together. A single GffEditor is much faster than the whole Toolset running.
  14. So I was done tweaking my morph file in a hex editor, and want to paste it back to Toolset's GffEditor, I immediatelly found few bytes is missing from my edit. Turns out that textbox control can only accept 30,000 characters. And .NET default is actually 32767 So anyone knows how to paste a large text into a crappy made Winform textbox?
  15. mochie your mod is awesome, but I have a really messed up hair pack and more colors mod. I guess I lost at a sea of chargenmorphcfg.xml files. So can you please contact other authors, possiblly provide an modern all-in-one beauty pack?
  16. Hi DarkeWolf, on a side note, are there any way to modify some bonus/buff/enhancement attribute to existing in-game weapon/armor? For example something like add a "+999 Magic" attribute to one of the Apprentice Robes in my items?
  17. est

    Nexus hacking

    This is why I consider modern php cms are bad. Too many holes to patch up.
  18. It looks promising. Thanks. it is possible through console commands. i suggest reading into http://fallout.wikia.com/wiki/Fallout_3_console_commands it will give you what you need You mean something like SetPlayerTeammate 1? The companion wheel doesn't work. And AFAIK there is no way to make an "recruited" NPC follow you.
  19. Hi guys, Are there any existing FNV mod allows you to recruit any NPC as companion? Or is it possible to do it just using console commands? TIA
  20. I was banned the other day, it was stupid of me to troll the mod thread. It's a violation of forums rules which I thought I knew well. I'd like to say I am sorry to bunsaki, ken1945, bunsaki, mutle and everyone in that thread I harassed. Please accept my sincerer apologies. I now understand these kind of trolling do nothing good to the community and will never troll anyone in the future. Here is a quick story of the ban and unban of this account: And I learned a valuable lesson, I should not talk about piracy or even related topic. So here I quote Vagrant0 from this thread: I hope this post is an EXAMPLE OF WHAT NOT TO DO in this subforum, my story is an example and a caution. Do not make the same stupid mistake as I do. And thanks to the moderators myrmaad, bben46, LHammonds, buddah for giving me a chance, I will behave myself and be a good citizen of this community.
  21. setstage didn't work as I expect. Can someone experienced with quest system tell me the trigger conditions?
  22. Exactly what I found http://www.thenexusforums.com/index.php?/topic/256235-peaceful-negotiation-with-bos
  23. Hi all, I wanted to start the quest Ghost Town Gunfight but either Joe Cobb is missing or I mistakenly killed him somehow. Now I want the NPC back, but how do I know his Ref ID? I only know how to check Base ID using NVEdit.
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