SEanfitzey7139 Posted September 3, 2006 Share Posted September 3, 2006 It's info on my new purchasable city mod (well an unwalled large town at least)I'm planning to have smiths,shops,citizens and a legion garrisonA manor for the count,lot's of npcs maybe an inn and guild halls oooh and a river going through it If anyone has any suggestions post 'm' here Link to comment Share on other sites More sharing options...
Guest Posted September 3, 2006 Share Posted September 3, 2006 I have an idea, just a thought mind, Perhaps you could have an area where you see the guards or anyone really practicing combat, you know the basic archery targets sparring and the wooden dummies,can't think of the name right now sorry but anyway good luck in your modding Link to comment Share on other sites More sharing options...
SEanfitzey7139 Posted September 3, 2006 Author Share Posted September 3, 2006 I have an idea, just a thought mind, Perhaps you could have an area where you see the guards or anyone really practicing combat, you know the basic archery targets sparring and the wooden dummies,can't think of the name right now sorry but anyway good luck in your modding[/quote A barracks? P.s anyone know any good city names? Link to comment Share on other sites More sharing options...
WarKirby3333 Posted September 3, 2006 Share Posted September 3, 2006 Fitzey. Can I make a suggestion? Stop starting loads of mods and actually finish something! Did you finish the Imperial City apartment block yet? Or the Robinson crusoe mod (which was the most original and brilliant idea I've heard in ages) Making a city is a colossal amount of work, and really needs a proper experienced team. I recommend you abandon this and go back to the Robinson Crusoe mod. WarKirby Link to comment Share on other sites More sharing options...
CJD Posted September 3, 2006 Share Posted September 3, 2006 I second his reccomendation ^ but you asked for names so here you go. Corith (My Favourite) Vinith Xavien N'eth-Or Bandath Jorkel Therrian Mithas Mitos Orgoth Polkin Gradeth Olymuth Ythun Scythude Hajakahn Rahm Pyros Zalnar Ulthan Ardnor Algith Kalin there's more I just can't think of them. oh and for a suggestion, make it walled, Link to comment Share on other sites More sharing options...
SEanfitzey7139 Posted September 3, 2006 Author Share Posted September 3, 2006 Fitzey. Can I make a suggestion? Stop starting loads of mods and actually finish something! Did you finish the Imperial City apartment block yet? Or the Robinson crusoe mod (which was the most original and brilliant idea I've heard in ages) Making a city is a colossal amount of work, and really needs a proper experienced team. I recommend you abandon this and go back to the Robinson Crusoe mod. WarKirby I did do the apartments the dialogue wont work though And the island and scripting in the island are annoyingly time consumeing P.s I might use Hajakahn and i'm keeping it unwalled for bandit attack reasons Link to comment Share on other sites More sharing options...
Avego Posted September 3, 2006 Share Posted September 3, 2006 I agree, make it at least partially walled, or it makes the game lag like hell if you have a full city naked to the rest of the terrain. The walls help stop the game unnecesarily buffering all the terrain you would see otherwise. But otherwise its a good idea, I would like to see the lazy soldirs do someting. Like patrol the wilderness or clear local threats to the settlement. ie - Caves, RUins, Forts. Noone ever does that goddammit! Link to comment Share on other sites More sharing options...
WarKirby3333 Posted September 4, 2006 Share Posted September 4, 2006 And the island and scripting in the island are annoyingly time consumeing Time consuming!? Just wait til you try to make this. Any decently sized city will need 30+ NPC's at least. AI routines take time. And actually constructing a city? You might be able to make the general framework in a few days, but just wait until you start doing details like the interiors of buildings. Unless you seriously scale it down, this will either consume all your time, or you wil abandon it. Please do the Robinson Crusoe mod. This will be the last time I annoy you about this. Take my advice or not. It's your call. WarKirby Link to comment Share on other sites More sharing options...
CJD Posted September 4, 2006 Share Posted September 4, 2006 a suggestion, I've always wanted to see a city mod with the guards wearing Brusef Amelion's armor, and another arena. a dark brotherhood sanctuary w/ quests. make it so like every week the count and his army, go and meet the bandit leader and his army on a hill and have a huge fight. Just some suggestions to make ppl want to get your mod instead of Bartholm, or any other city mod. :D Link to comment Share on other sites More sharing options...
SEanfitzey7139 Posted September 5, 2006 Author Share Posted September 5, 2006 a suggestion, I've always wanted to see a city mod with the guards wearing Brusef Amelion's armor, and another arena. a dark brotherhood sanctuary w/ quests. make it so like every week the count and his army, go and meet the bandit leader and his army on a hill and have a huge fight. Just some suggestions to make ppl want to get your mod instead of Bartholm, or any other city mod. :D No the player's the count and they buy crops for income and guards to repel bandit attacks i'm planning ~And by the way war kirby i'll get around to the cruesoe mod when i figure out a good way to make the house building like an activation script aka when i find out how to make the house be built on the spot when you activate it not in a set area oh and have to buy the people by advertising your city in the other provinces Oooh and regular bandit attacks P.s How do I make the legion attack bandits but not the player Link to comment Share on other sites More sharing options...
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