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Alternative for death


Hvizeu

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Well, maybe there would be a bag located around the area where your character gets killed labeled "Your stuff" with a small chance that certain not-so-important weapons and items get taken away (uniques always staying or being equipped by a boss NPC created on death that guards the stuff bag). Quest items meanwhile have to stay on your character at all times. Also, dying in certain quests should actually reload the game (the final battle springs to mind).
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Well, maybe there would be a bag located around the area where your character gets killed labeled "Your stuff" with a small chance that certain not-so-important weapons and items get taken away (uniques always staying or being equipped by a boss NPC created on death that guards the stuff bag). Quest items meanwhile have to stay on your character at all times. Also, dying in certain quests should actually reload the game (the final battle springs to mind).

 

Could be done with a placeatme command I think. Still not sure about how to change the way a player dies though.

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In wich file the "concequeces of 0 HP condition" script is?

 

Maybe the scripts that run after death can be found linked to it or in the same file at least.

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I doubt you'd be able to script the removal of a weapon added by a mod either way, it'd be technically impossible to script the removal of all weapons added by mods, afaik. Well, that, or it'd be a damn long script.

 

If you want to remove just weapons, RemoveAllTypedItems can remove all weapons regardless of what mods they come from.

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