harakiry Posted March 9, 2015 Share Posted March 9, 2015 Hello, I got a problem with FO3 Wanderes Edition: this mod makes my game crash in the area near Paradise Fall, around Big Town and near Germantown.I've tried to deactivate all mods and I can reach Germantown with any of my mod activated, but as soon as i activate any files of FO3 Wanderers Edition my game crash.It's not a conflict betwenn FWE and other mods, beacuse it crash even if I activate only the main file of FWE.Here's my mod list, am I missing something? Or there something wrong in my load order?(I have got GOTY verison.) GameMode=Fallout3Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1StreetLights.esm=0CALIBR.esm=1CRAFT.esm=1Project Beauty.esm=1HairPack.esm=1FO3 Wanderers Edition - Main File.esm=1CrossModData.esm=1FNNCQ.esm=1FNNCQ_DavidsLab.esm=1Project Genesis.esm=1UndiscoveredCapital.esm=1TheInstitute.esm=1Unofficial Fallout 3 Patch.esm=1sc_lovers_resource.esm=1sc_wasteland_pimp.esm=1JessiCompanion.esm=0DCInteriors_ComboEdition.esm=1FO3 Wanderers Edition - Alternate Travel.esp=1tubrrCompound.esm=1BelthansQuoVagis.esm=1SeducingWomen.esm=0merc_2.esp=1Destruction.esm=1ArefuExpandedByAzar.esm=1Animy_prostitution.esm=0JHBCloverPlus.esm=1Sydney Follower.esp=0EVE.esm=0AQFH1.esm=1Project Beauty- Broken Steel.esp=1Project Beauty- Point Lookout.esp=1Blackened FWE + MMM + EVE + Project Beauty + Destruction.esp=0Overhead3PCamera.esp=1ArefuExpandedByAzar-Radio.esp=1Destruction - Main - Statics.esp=1Unofficial Fallout 3 Patch - Operation Anchorage.esp=1Unofficial Fallout 3 Patch - The Pitt.esp=1Unofficial Fallout 3 Patch - Broken Steel.esp=1Unofficial Fallout 3 Patch - Point Lookout.esp=1Unofficial Fallout 3 Patch - Mothership Zeta.esp=1Fellout-Full.esp=1EVE FNV - ALL DLC.esp=0Darkness.esp=1Devoured in Darkness.esp=1F3ProjectRealityMkI.esp=1TL_Color.esp=1NightvisionGoggles(Powered).esp=1The Prisoners.esp=1RecieveTenpennySuite.esp=1sunglassescollection.esp=11PipboyPDA.esp=1EVE - FWE Master Release.esp=0EVE Anchorage - FWE DLC Anchorage.esp=0FO3 Wanderers Edition - DLC Anchorage.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1FO3 Wanderers Edition - Main File.esp=1FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=1FO3 Wanderers Edition - Project Beauty.esp=1eyes_hairpack_en.esp=1RaiderMercenaryExpanded.esp=1Animy_prostitution.esp=0tubRRCompound.esp=1Moriarty's Saloon Fen chui Mod.esp=1DIM TYPE3clothesRETAIL.esp=1YearlingsGlasses.esp=1Water_Tower_Hideout_byOrophin.esp=1SeducedDLC03.esp=1dD - Enhanced Blood Main.esp=1ColtM4Carbines.esp=1WeaponModKits.esp=1sc_slaves_stick_around.esp=1sc_slaves_stick_around_original_mezz.esp=1sc_slaves_stick_around_original_mezz_chance.esp=1UPP - Beverage Perks.esp=1UPP - Experience Perks.esp=1UPP - Original Perks.esp=1UPP - Pack 1.esp=1UPP - Quest Perks.esp=1UPP - Pack 2.esp=12Perks Per Level.esp=1Feng Shui.esp=1Feng Shui - Keymap Template.esp=1Realistic Death Physics.esp=1SeducingWomen_patch_156.esp=0Destruction - CP - Fellout.esp=1Destruction - DLC - Statics.esp=1Destruction - DLC.esp=1Destruction - Main.esp=1MTC Wasteland Travellers.esp=1MTC Wasteland Travellers (Optional)- Crowded Cities.esp=1ArlingtonRestoration.esp=1Combat Enhanced-Tactics.esp=1ACE2-1b.esp=1FacialExpressions.esp=0JHBCloverPlusOverride.esp=1Sydney Follower - Recruitment Fix.esp=0Sydney Follower - FWE Dialog Fix.esp=0Sydney Follower - Load Order Fix.esp=0FLAK.esp=1PintSizedSlasherHunt.esp=1I've already change:bUseThreadedAI=0 to bUseThreadedAI=1And already add: iNumHWThreads=2And my uGridsToLoad is set on 5. Thank you guys! Link to comment Share on other sites More sharing options...
M48A5 Posted March 9, 2015 Share Posted March 9, 2015 Uninstall the unused plugins. If it is in "Data" files, it will be loaded. Choose which optional restore tracers you want to use, not both. Why do you have a Fallout: New Vegas mod installed in Fallout3? Link to comment Share on other sites More sharing options...
harakiry Posted March 9, 2015 Author Share Posted March 9, 2015 (edited) I've done as you said, and I've unistall the unused plugins and the new Vegas mod (my bad), and choose just one optional restore.Stil doesn't working, it keep crashing near Germantown.Any advice?Here's my new load order:GameMode=Fallout3Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1CALIBR.esm=1CRAFT.esm=1Project Beauty.esm=1HairPack.esm=1FO3 Wanderers Edition - Main File.esm=1CrossModData.esm=1FNNCQ.esm=1FNNCQ_DavidsLab.esm=1Project Genesis.esm=1UndiscoveredCapital.esm=1TheInstitute.esm=1Unofficial Fallout 3 Patch.esm=1sc_lovers_resource.esm=1sc_wasteland_pimp.esm=1DCInteriors_ComboEdition.esm=1FO3 Wanderers Edition - Alternate Travel.esp=1tubrrCompound.esm=1BelthansQuoVagis.esm=1merc_2.esp=1Destruction.esm=1ArefuExpandedByAzar.esm=1JHBCloverPlus.esm=1AQFH1.esm=1Project Beauty- Broken Steel.esp=1Project Beauty- Point Lookout.esp=1Overhead3PCamera.esp=1ArefuExpandedByAzar-Radio.esp=1Destruction - Main - Statics.esp=1Unofficial Fallout 3 Patch - Operation Anchorage.esp=1Unofficial Fallout 3 Patch - The Pitt.esp=1Unofficial Fallout 3 Patch - Broken Steel.esp=1Unofficial Fallout 3 Patch - Point Lookout.esp=1Unofficial Fallout 3 Patch - Mothership Zeta.esp=1Fellout-Full.esp=1Darkness.esp=1Devoured in Darkness.esp=1F3ProjectRealityMkI.esp=1TL_Color.esp=1NightvisionGoggles(Powered).esp=1The Prisoners.esp=1RecieveTenpennySuite.esp=1sunglassescollection.esp=11PipboyPDA.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1FO3 Wanderers Edition - Main File.esp=1FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=0FO3 Wanderers Edition - Optional Restore Tracers.esp=1FO3 Wanderers Edition - Project Beauty.esp=1eyes_hairpack_en.esp=1RaiderMercenaryExpanded.esp=1tubRRCompound.esp=1Moriarty's Saloon Fen chui Mod.esp=1DIM TYPE3clothesRETAIL.esp=1YearlingsGlasses.esp=1Water_Tower_Hideout_byOrophin.esp=1dD - Enhanced Blood Main.esp=1ColtM4Carbines.esp=1WeaponModKits.esp=1sc_slaves_stick_around.esp=1sc_slaves_stick_around_original_mezz.esp=1sc_slaves_stick_around_original_mezz_chance.esp=1UPP - Beverage Perks.esp=1UPP - Experience Perks.esp=1UPP - Original Perks.esp=1UPP - Pack 1.esp=1UPP - Quest Perks.esp=1UPP - Pack 2.esp=12Perks Per Level.esp=1Feng Shui.esp=1Feng Shui - Keymap Template.esp=1Realistic Death Physics.esp=1Destruction - CP - Fellout.esp=1Destruction - DLC - Statics.esp=1Destruction - DLC.esp=1Destruction - Main.esp=1MTC Wasteland Travellers.esp=1MTC Wasteland Travellers (Optional)- Crowded Cities.esp=1ArlingtonRestoration.esp=1Combat Enhanced-Tactics.esp=1ACE2-1b.esp=1JHBCloverPlusOverride.esp=1FLAK.esp=1PintSizedSlasherHunt.esp=1 Edited March 9, 2015 by harakiry Link to comment Share on other sites More sharing options...
M48A5 Posted March 9, 2015 Share Posted March 9, 2015 There is an area around Arefu that will be a problem with Arefu Expanded. I'm not sure if it extends to Germantown, but it does affect the area near Northwest Seneca Station and Kaelyn's Bed & Breakfast. The best thing would be to load up the game in FO3Edit and check for conflicts in the Germantown area. Link to comment Share on other sites More sharing options...
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