Jump to content

Green dead bodies and MMM bsa problem


xachan86

Recommended Posts

Okay, I have this very strange problem: all the dead bodies are now green. I mean, a rat is of normal color until I kill it, then it turns green. All skeletons (like the one on which you retrieve your first set of armor and weapons in the tutorial dungeons) are also green.

 

I think that might have to do with MMM, because next to that skeleton I have big "WTF! Missing mesh" constructs. And with FormID Finder, it tells me that the missing mesh is located in what appears to be the MMM.BSA

 

I use FCOM + Fran + OOO + MMM (plus others, but not relevant here), so I'm aware that I must rename the MMM.bsa into FCOM_Convergence - MMM.bsa to have FCOM_Convergence to load it properly. But it seems that it doesn't work at all...

 

Does anybody know the way to fix that?

 

Here's my load other (under Wrye Bash, ordered with BOSS latest revision and masterlist, with the Bashed Patch successfully recompiled), if it can help :

 

 

• 00 Oblivion.esm

 

• 01 All Natural Base.esm [Version 1.1]

 

• 02 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]

 

• 03 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]

 

• 04 Cobl Main.esm [Version 1.72]

 

• 05 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]

 

• 06 Mart's Monster Mod.esm

 

• 07 VASE - core.esm

 

• 08 CyrodiilUpgradeResourcePack.esm

 

• 09 TamrielTravellers.esm [Version 1.39c]

 

• 0A FCOM_Convergence.esm [Version 0.9.9MB3]

 

• 0B Armamentarium.esm [Version 1.35]

 

• 0C Artifacts.esm [Version 1.1]

 

• 0D Better Cities Resources.esm [Version 4.8.0]

 

• 0E BetterMusicSystem.esm

 

• 0F CURP_Controller.esm

 

• 10 beeratcompil_fishstick.esm

 

• 11 CM Partners.esm

 

• 12 HorseCombatMaster.esm

 

• 13 Correctif.esp

 

• 14 DLCShiveringIsles.esp

 

• 15 CorrectifSI.esp

 

• ++ Shivering OOO.esp

 

• 16 Better Cities .esp

 

• 17 Francesco's Optional Chance of Stronger Bosses.esp

 

• 18 Francesco's Optional Chance of Stronger Enemies.esp

 

• ++ FCOM_Francescos.esp [Version 0.9.9]

 

• ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]

 

• 19 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]

 

• 1A Fran Armor Add-on.esp

 

• • • Atmospheric Loading Screens - Random Quotes.esp

 

• 1B Natural_Habitat_by_Max_Tael.esp

 

• 1C All Natural.esp [Version 1.1]

 

• 1D All Natural - SI.esp [Version 1.1]

 

• 1E Enhanced Water v2.0 HDMI.esp

 

• ++ Enhanced Water v2.0 HD - SI Addon.esp [Version 0.1]

 

• ++ Symphony of Violence.esp

 

• 1F AmbientTownSounds.esp

 

• 20 MIS Low Wind.esp

 

• 21 MIS New Sounds Optional Part.esp

 

• 22 Storms & Sound.esp [Version pour]

 

• 23 All Natural - Real Lights.esp [Version 1.1]

 

• 24 _cities_alive_at_night.esp

 

• 25 WindowLightingSystem.esp

 

• 26 MoreLive_AliveWatersRedone.esp

 

• 27 MoreLive_AliveWatersRedone_Koi.esp

 

• ++ MoreLive_AliveWatersRedone_Slaughterfish.esp

 

• • • Ayleid Loot EXtension.esp

 

• 28 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp

 

• ++ Item interchange - Extraction.esp [Version 0.78]

 

• 29 BetterMusicSystem(SI).esp [Version 1.0]

 

• ++ VA_BetterGold.esp

 

• 2A Enhanced Economy.esp [Version 5.0.2]

 

• 2B moDem's City Life.esp

 

• 2C Choices and Consequences.esp [Version 2.02]

 

• 2D C&C - The Blackwood Company.esp

 

• 2E DarNifiedUI Config Addon.esp [Version 1.4]

 

• 2F Display Stats.esp [Version 1.3.1]

 

• 30 DropLitTorchOBSE.esp [Version 2.4]

 

• 31 Enhanced Seasons.esp [Version 1.3]

 

• 32 FormID Finder4.esp

 

• 33 Get Wet.esp

 

• 34 Oblivion Graphics Extender Support.esp [Version 0.3]

 

• 35 DLCHorseArmor.esp

 

• ++ Mart's Monster Mod - DLCHorseArmor+Slofs .esp [Version 0.90]

 

• 36 Correctif HorseArmor RP.esp [Version RP]

 

• 37 DLCOrrery.esp

 

• 38 Correctif Orrery RP.esp [Version 1.0.3]

 

• 39 DLCVileLair.esp

 

• 3A Correctif VileLair RP.esp [Version RP]

 

• 3B DLCMehrunesRazor.esp

 

• 3C Correctif MehrunesRazor RP.esp [Version RP]

 

• 3D DLCSpellTomes.esp

 

• ++ Correctif SpellTomes.esp [Version 1.0.1]

 

• ++ MaleBodyReplacerV4.esp

 

• 3E BlackLuster.esp [Version originale]

 

• 3F Thieves Arsenal.esp

 

• • • Armamentium female.esp

 

• 40 DLCThievesDen.esp

 

• 41 Correctif ThievesDen RP.esp [Version RP]

 

• 42 Correctif ThievesDen - SSSB.esp [Version 1.0.4]

 

• 43 Slof's Oblivion Robe Trader.esp

 

• 44 Cobl Glue.esp [Version 1.72]

 

• 45 Cobl Si.esp [Version 1.63]

 

• 46 Bob's Armory Oblivion.esp

 

• 47 FCOM_BobsArmory.esp [Version 0.9.9]

 

• 48 Loth's Blunt Weapons for Npcs.esp

 

• ++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]

 

• 49 Oblivion WarCry EV.esp [Version 1.09]

 

• • • FCOM_WarCry.esp [Version 0.9.9MB5]

 

• 4A Oscuro's_Oblivion_Overhaul.esp [Version 1.34]

 

• ++ OOO-Water_Weeds.esp [Version 1.33]

 

• • • OMOBS.esp [Version 1.0]

 

• • • OMOBS_SI.esp [Version 1.0]

 

• 4B OMOBS Optional Combat Settings.esp [Version 1.0]

 

• 4C Choices and Consequences - OOO.esp [Version 2.0]

 

• ++ ArmamentariumLLVendors.esp [Version 1.35]

 

• 4D OOO 1.32-Cobl.esp [Version 1.72]

 

• • • FCOM_Convergence.esp [Version 0.9.9Mb3]

 

• ++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]

 

• 4E FCOM_RealSwords.esp [Version 0.9.9]

 

• 4F FCOM_DurabilityAndDamage.esp [Version 0.9.9]

 

• 50 Mart's Monster Mod - More Wilderness Life.esp

 

• 51 Mart's Monster Mod - Extra Wounding.esp

 

• ++ Mart's Monster Mod - Looting NPCs & Creatures.esp

 

• 52 Mart's Monster Mod - Hunting & Crafting.esp

 

• 53 Mart's Monster Mod - Farm Animals.esp

 

• 54 Mart's Monster Mod - Diverse WaterLife.esp

 

• ++ VASE - Cyrodiil for MMM.esp

 

• ++ VASE - Vanilla SI.esp

 

• ++ Mart's Monster Mod - Slof Horses Complete.esp

 

• ++ Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp

 

• ++ TamrielTravellerAdvscript.esp [Version 1.40Alpha]

 

• 55 TamrielTravellers4OOO.esp [Version 1.39c]

 

• 56 TamrielTravellersItemsCobl.esp [Version 1.39c]

 

• 57 ShiveringIsleTravellers.esp [Version 1.39c]

 

• ++ ShiveringIsleTravellersFriendlyFactions4MMM.esp [Version 1.39c]

 

• ++ FCOM_TamrielTravelers.esp [Version 0.9.9]

 

• ++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]

 

• ++ FCOM_ArcheryArmamentarium.esp [Version 2]

 

• ++ ArmamentariumLL4OOO.esp [Version 2.01]

 

• ++ ArmamentariumLLMagicOOO.esp [Version 1.35]

 

• • • Fransfemale.esp

 

• 58 C&C - The Blackwood Company - OOO.esp

 

• 59 OOO-WaterFish.esp [Version 1.34]

 

• ++ MMM-Cobl.esp [Version 1.69]

 

• • • EVE_StockEquipmentReplacer4FCOM.esp

 

• 5A Imperial Furniture Renovated.esp

 

• 5B Artifacts.esp [Version 1.1]

 

• • • ArtifactsFemaleArmor.esp

 

• ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0]

 

• 5C kingdomofAlmar.esp

 

• 5D kingdomofAlamar_OOO.esp

 

• 5E GlenvarCastle.esp

 

• 5F LetThePeopleDrink.esp [Version 2.5]

 

• 60 Region Revive - Lake Rumare.esp

 

• 61 Shezrie's Villages.esp

 

• 62 The Ayleid Steps.esp [Version 3.4]

 

• 63 TheElderCouncil.esp

 

• 64 TheElderCouncil_TempleOfTheOne.esp

 

• 65 TEC_4ERA_Dialog_Filter.esp

 

• 66 Apachii_Goddess_Store.esp

 

• 67 Apachii_Heroes_Store.esp

 

• 68 DLCBattlehornCastle.esp

 

• 69 DLCFrostcrag.esp

 

• 6A Correctif Frostcrag RP.esp [Version RP]

 

• 6B Knights.esp

 

• 6C Correctif Knights.esp [Version 1.0.9]

 

• • • EVE_KnightsoftheNine.esp

 

• • • DLC_MOBS.esp

 

• 6D TOTF.esp

 

• ++ TOTF Delayer.esp

 

• 6E RTT.esp

 

• 6F RTT-Weye Relocation Patch.esp [Version 2.0]

 

• 70 The Lost Spires.esp

 

• ++ The Lost Spires v14 Delayer.esp [Version 2.2]

 

• 71 Blood&Mud.esp

 

• 72 Blood&Mud - EE patch.esp [Version 4.2]

 

• 73 Lost Paladins of the Divines.esp

 

• 74 Origin of the Mages Guild.esp [Version 7.3]

 

• 75 TheNecromancer.esp

 

• 76 AFK_Weye.esp

 

• 77 Rumare-AFK_Weye Patch.esp

 

• 78 MannimarcoRevisited.esp

 

• • • MannimarcoRevisitedOOO.esp [Version 0.1]

 

• 79 FCOM_Blood&Mud.esp [Version 0.9.9]

 

• ++ FCOM_Knights.esp [Version 0.9.9Mb3]

 

• ++ FCOM_Ruin.esp [Version 0.9.9]

 

• ++ FCOM_SlofsRobeTrader.esp [Version 0.9.9]

 

• • • FCOM_OMG.esp [Version 0.9.9]

 

• ++ FCOM_OMGSRT.esp [Version 0.9.9]

 

• 7A ElsweyrAnequina.esp

 

• 7B BetterMusicSystem(Elsweyr).esp [Version 1.1]

 

• ++ ElsweyrAnequina - Races HGEC-Robert.esp [Version 1.1]

 

• 7C Reaper's Esmeralda's Desert Manor.esp

 

• 7D xuldarkforest.esp [Version 1.0.5]

 

• 7E LostSpires-DarkForest patch.esp

 

• 7F xulStendarrValley.esp [Version 1.2.2]

 

• 80 xulTheHeath.esp

 

• 81 MMMMWL-TheHeath patch.esp

 

• 82 XulEntiusGorge.esp

 

• 83 TheNecromancer-EntiusGorge patch.esp

 

• 84 xulFallenleafEverglade.esp [Version 1.3.1]

 

• 85 LostSpires-Everglade patch.esp [Version 1.2]

 

• 86 TheElderCouncil-FallenleafEverglade patch.esp [Version 1.2]

 

• 87 Anequina-Fallenleaf-Patch.esp

 

• 88 xulColovianHighlands_EV.esp [Version 1.2.1]

 

• 89 xulChorrolHinterland.esp [Version 1.2.2]

 

• 8A xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]

 

• 8B xulBravilBarrowfields.esp [Version 1.3.2]

 

• 8C xulLushWoodlands.esp [Version 1.3.1]

 

• 8D xulAncientYews.esp [Version 1.4.3]

 

• 8E xulAncientRedwoods.esp [Version 1.6]

 

• 8F xulCloudtopMountains.esp [Version 1.0.3]

 

• 90 Ravenview-Cloudtop-Patch.esp

 

• 91 xulArriusCreek.esp [Version 1.1.3]

 

• 92 xulPatch_AY_AC.esp [Version 1.1]

 

• 93 xulRollingHills_EV.esp [Version 1.3.2]

 

• 94 MMMMWL-RollingHills patch.esp

 

• 95 xulPantherRiver.esp

 

• 96 Blood&Mud-PantherRiver patch.esp

 

• 97 xulRiverEthe.esp [Version 1.0.2]

 

• 98 xulBrenaRiverRavine.esp [Version 1.1]

 

• 99 xulImperialIsle.esp [Version 1.6.6]

 

• 9A RegionReviveLakeRumare-ImperialIsle patch.esp [Version 1.3.3]

 

• 9B xulBlackwoodForest.esp [Version 1.1.0]

 

• 9C xulCheydinhalFalls.esp [Version 1.0.1]

 

• 9D Blood&Mud-CheydinhalFalls patch.esp

 

• 9E TearsOfTheFiend-CheydinhalFalls patch.esp

 

• 9F xulAspenWood.esp [Version 1.0.2]

 

• A0 Lakewood+AspenWood Patch.esp

 

• A1 xulSkingradOutskirts.esp [Version 1.0.1]

 

• A2 xulSnowdale.esp [Version 1.0.1]

 

• A3 OOO-Snowdale Patch.esp

 

• A4 OTEP - Aleswell.esp [Version 1.5]

 

• A5 Better Cities - House price patch.esp [Version 1.0]

 

• A6 Harvest [Flora].esp [Version 3.0.0]

 

• ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]

 

• ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]

 

• A7 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]

 

• A8 HUD Status Bars.esp [Version 2.0.1]

 

• A9 Leviathan Soulgems.esp

 

• ++ No Glow Grass.esp

 

• ++ JQ-PotionReplacer.esp

 

• AA Enhanced Vegetation [125%].esp

 

• AB Soulgem Magic.esp [Version 1.0]

 

• AC Storms & Sound - AFK_Weye.esp

 

• AD Storms & Sound - Blood&Mud.esp

 

• AE Storms & Sound - The Lost Spires.esp

 

• AF Storms & Sound - Better Cities.esp

 

• B0 RenGuardOverhaul.esp

 

• B1 Deadly Reflex 6 - Timed Block with no damage or durability changes.esp

 

• B2 Mounted_Spellcasting_Deadly_Reflex_Compatible.esp

 

• B3 DRSplatter.esp

 

• B4 Deadly Reflex Bow Sway.esp

 

• B5 SP1stPLegs.esp

 

• ++ Item interchange - Placement for FCOM.esp [Version 0.78]

 

• ++ Item interchange - Placement for Frostcrag.esp [Version 0.78]

 

• ++ Item interchange - Option, Ingredients in Bulk, reduced.esp [Version 0.78]

 

• ++ EVE_KhajiitFix.esp

 

• B6 CM Partners.esp

 

• B7 CM Partners More NPCs NE.esp

 

• B8 OrcrestCMPartners.esp

 

• B9 bgBalancingEVCore.esp [Version 10.52EV-D]

 

• BA Bartholm.esp

 

• BB bartholm - EE patch.esp [Version 4.2]

 

• BC Storms & Sound - Bartholm.esp

 

• ++ bgBalancingEVNoSIVersion_Core_still_required.esp [Version 10.5DV-D]

 

• ++ TamrielTravellers Cosmetics Cobl or RBP.esp

 

• BD bgMagicEV.esp [Version 1.7EV]

 

• ++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV]

 

• ++ bgMagicItemSigil.esp [Version 1.68EV]

 

• ++ bgMagicEVStartspells.esp [Version 1.68EV]

 

• BE bgMagicBonus.esp [Version 1.7EV]

 

• ++ bgMagicEVAddEnVar.esp [Version 1.68EV]

 

• BF bgMagicEVPaperChase.esp [Version 1.68EV]

 

• C0 bgMagicAlchemy.esp [Version 1.57]

 

• C1 bgMagicPotionNumberSoulGemValue.esp [Version 1.68UV]

 

• ++ bgBalancingEVOptionalClasses.esp [Version 9.0EV-U]

 

• ++ bgBalancingEVOptionalFangs.esp [Version 10.0EV-D]

 

• ++ bgBalancingEVOptionalMoreEyes.esp [Version 10]

 

• • • bgBalancingEVOptionalNPCDiversity, TNR Merge.esp [Version 10.0EV-D]

 

• ++ bgBalancingEVOptionalFCOMAdditions.esp [Version 10.]

 

• C2 bgBalancingEVLAMEAddition.esp [Version 10.51EV-D]

 

• ++ bgBalancingEVLAMEGlue.esp [Version 10.0EV-D1.62EV]

 

• • • bgBalancingEVOptionalNPCDiversityLAME.esp [Version 10.5EV-D]

 

• ++ bgBalancingEVOptionalSeamReducerHighElfFix.esp [Version 10.0EV-D]

 

• C3 bgIntegrationEV.esp [Version 0.993]

 

• C4 Better Cities Full - B&M Edition.esp [Version 4.8.0]

 

• C5 Better Cities - Ruined Tail's Tale.esp [Version 4.8.0]

 

• C6 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 4.7.0]

 

• C7 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 4.7.0]

 

• C8 Better Cities - VWD of the IC.esp [Version 4.7.0]

 

• C9 Better Imperial City.esp [Version 4.8.0]

 

• CA Better Cities - COBL.esp [Version 2.1]

 

• CB Better Cities - Unique Landscape Imperial Isle.esp [Version 4.8.0]

 

• • • bgMagicEVShader.esp [Version 1.7EV]

 

• ++ bgMagicShaderLifeDetect.esp [Version 1.68]

 

• CC bgMagicLightningbolt.esp

 

• ++ Visually Enchanted 2.1.esp

 

• • • FCOM_Archery.esp [Version 0.9.9]

 

• CD DeadlyReflex 6 - Combat Moves.esp

 

• ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]

 

• • • All Natural - Indoor Weather Filter For Mods.esp [Version 1.1]

 

• CE Fighters Guild Contracts.esp

 

• CF MoreLive_MudCrabs.esp

 

• D0 Bashed Patch, 0.esp

 

Link to comment
Share on other sites

I'm aware that I must rename the MMM.bsa into FCOM_Convergence - MMM.bsa to have FCOM_Convergence to load it properly.

 

That's right, but you mis-typed it. It's not a dash, it's an underscore.

 

 

FCOM_Convergence_Mart'sMonsterMod.bsa is the exact name. That works for me. Maybe FCOM_Convergence_MMM.bsa works too, I don't know.

Edited by Megatarius
Link to comment
Share on other sites

  • 4 weeks later...

I have a similar problem, Dead bodies are green and skeletons miss mesh - I only get hoge yellow blocks. But I only use MMM, no OOO, Fran or FCOM. I replaced all skeleton meshes with deafults but problem persisits.

Could the problem still lie in the MMM.bsa ?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...