FlyingHigh10000000 Posted November 20, 2010 Share Posted November 20, 2010 A couple playthroughs back, I met my only Glowing Ones, at the nuclear test site. They were just regular ferals, with more HP, the ability to shoot rads out like a bomb, and a bit of glow about them. Like, enough that from a distance they could be seen as a silhouette. Well, today I was doing a quest for a mod, which requires you to find a bunker in the Devil's Throat. So, I go past Ranger Station Bravo, and I see this: http://imgur.com/hjuX3.jpg The glow is so much that they look like glowing Toribash characters, and it's enough that even my Nvidia Geforce 9500 GT and AMD dual-core 3.0 Ghz computer, with 4 GB of RAM, slows to a crawl, then eventually just crashes out. I went back to the nuke test site to see if it was only the GOs in Devil's Throat, but found the same thing, as evidenced by the screenshot. It seems like the rad effect for GOs is somehow waaay higher than it should be. I have only one mod that could affect it. Nevada Sky: Weather Effects. It's the only mod I have that messes in any way with lighting, and I really doubt it did anything to ghouls, but I figured I'd post it just in case. I had the Beware of Girl ghoul skin replacer for a while, but found it a bit distressing after a while, and got sick from how detailed it was, so got rid of all the files. I looked in every data folder, and there isn't anything that modifies GO radiation effects...any help would be appreciated very much. The only other possibility is the Valley of The Giants mod. It has a custom Glowing one, and, I dunno, maybe its rad effect is somehow being imposed on regular GOs. Edit: Definitely not VOTG. I disabled it, went to Nellis, saved, waited 24 hours, saved again, then quit, reloaded my save, fast-travelled back to Bravo, and they're still the same. Link to comment Share on other sites More sharing options...
JimboUK Posted November 20, 2010 Share Posted November 20, 2010 Disabling a mod might not be enough, you really need to remove any textures it added too. Link to comment Share on other sites More sharing options...
FlyingHigh10000000 Posted November 20, 2010 Author Share Posted November 20, 2010 Alright, I'll try that, and see what happens. Thanks for the advice. I'll edit this post with my findings in a moment. Edit: Nothing. From the Data directory I removed the main mod file, ValleyOfTheGiants.esm, and also removed: "glowing one" directory, with "VOTGglowingone.dds" in itVOTGglowingone art file from another directory. Those seem to be the only files that directly mention glowing ones in the folder. I'll try a few different things, but I'm starting to wonder if this is something not related to VOTG. Either way, I doubt this is related to vanilla NV in any way, as, again, the first time I encountered Glowing Ones, even on Ultra settings, they had a very light glow about them, and weren't killing my FPS. Edit 2: Removed all files related to VOTG, in terms of textures, effects, etc. It's definitely not VOTG causing this, nor did I believe it was to begin with. Thinking it might be a remnant of the Goulishly Gross skin pack. Removing all traces, then reporting back. Edit 3: Using FNVEdit, I found that for some reason, the Hundred Crack Fist mod was messing with the Glowing One's glow effect. The newest version has fixed the problem. Hope this helps anyone else that might be using an old version. Link to comment Share on other sites More sharing options...
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