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Please help me get AUSCAM texture to work :P


w0nt0n

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Hey everyone and anyone

 

Ive made a texture for combat armor and it works fine in GECK and in game...Just one annoying problem...

The shadows the texture shows is retarded please check the photo attached to this post and see what i mean...

The texture shows so i have it in the right location, i think it might have to do with photoshop but i cant see how,

i save as a .dds and have the nvidia dds format as defult DXT1 RGB 4 bpp | no alpha, 2D texture and MIP Generation set to generate MIP maps.

 

Any ideas / solutions to this minor yet really annoying problem i have, would be awesome

 

I want to have it working properly so I can release the mod

 

Its just a simple combat armor texture mod which has AUSCAM for a bit of eye candy

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