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CTDs which mods should i remove


olha2

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so which mods are know to cause issues, or which mods are are just making the load to heavy leading to crashes?:

 

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Edited by olha2
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I'd start by rebuilding the bashed patch (see the delinquent master just below it ... your present bashed patch needs Kaizit to be above the bashed patch in your load order, which brings up the question ... why is it below your bashed patch anyway??).

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Striker, most likely because BOSS shorted it this way. What about the other two? I don't recall Alenet saying his esp must be after the Bashed Patch. The other I dunno.

 

Unless explicitly stated in the mod's instructions, a mod NEVER must be loaded after the bashed patch, no matter what BOSS says.

 

Cheers!

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Kaizits isn't on the latest masterlist ... it will need to be hand sorted or sorted with a user rule (it was probably hand sorted somewhere above the bashed patch when a bashed patch was last rebuilt, and subsequently BOSS was run and it sorted it at the end ... happens to me with your Abysmer.esp all the time as I haven't bothered to create a user rule for it).

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