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Request for a tutorial


Naktis

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Hello. :turned: I don't know if I can request for a tutorial since this is mod requests thread but I hope I can...

Anyway I would like to request a tutorial on how to apply makeup for head textures from various pictures. I can't paint textures and I'm still pretty new with Photoshop... I don't really want to request for new face texture itself because it might get ignored and I would like to learn it myself but I can't find any tutorials. :sad: I asked the same question in another forum and some members said to use layers but I don't really know what exactly I should do. :wallbash:

So if anyone knows how to do it could you please write a tutorial? Thank you very much.

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somthing like that just takes time messing around

 

If ur trying to do makeup for a face best bet would to be read up on Makeup itself

 

Eyeliner cover up?? what colors are they ?? then just aplie that to photo-shop

 

 

Basicly read up on Make up do some research best bet is to experiment

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apply makeup for head textures from various pictures

 

Believe me, it's way easier to do it from scratch - mostly because the vanilla UV map is stretched like hell. Other than that.. youtube has a nice search function :thumbsup:

I myself actually use gimp, I find it a lot easier to work with. Also, you really want to start out with a face texture? They're hard o.o Believe me, I've been trying to make the perfect race for a loooooong time. You might want to do some normal quick retextures of vanilla / mod added content first. Here's some tutorials on Oblivion (re)texturing:

CS Wiki - Texturing Tutorials

Gimp and photoshop are pretty much alike, so the gimp tutorials might still be usefull to you.

I hoped my post helped out some :turned:

 

(UV map = a image with lines that tells your model which area of your image cooresponds to wich area of your model)

(Stretched UV map = annoying, annoying, annoying - when a UV map isn't done properly and area's that look normal in the image are distorted on your model)

Oh, also, for a head mesh that doesn't have stretching in it's UV: Throttlekitty's Head06 Resource Pack

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