Krisis1451 Posted November 25, 2010 Share Posted November 25, 2010 It'd be interesting to make a rifle that changes function depending on what ammo you have loaded. Basically, the weapon would be able to use shotgun, grenade rounds, and two different caliber bullets for automatic and semi-automatic firing. It would probably be very handy to have an "all-in-one" gun versus carrying over 5 different ones... Link to comment Share on other sites More sharing options...
bfg10k17 Posted November 25, 2010 Share Posted November 25, 2010 I agree. I usually play with a smart, stealthy and nasty character :tongue: So I start with 4 STR. I don't have enugh carry weight to keep 5-6 different weapons. + all the ammo weight since I play hardcore :cool:It'd be awsome to just carry 1 meele weapon (I prefer the super sledge, or The blade of east) and 1 shotySomething like a carabine with a scobe and two barrels. Like this one :http://www.epowersportsllc.com/images/customsr16001sm.jpgGood idea btw. Link to comment Share on other sites More sharing options...
TheOutlander Posted November 25, 2010 Share Posted November 25, 2010 The question would be whether the ammo system is capable of utilizing different meshes / fire points, as where a projectile leaves the weapon when it is fired is handled by a single fire point on the mesh... Link to comment Share on other sites More sharing options...
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