sgtKraigO Posted March 19, 2015 Posted March 19, 2015 The first issue is when I attempt to view the BoS bunker. When I click on the cell HiddenValley01, HiddenValley02, or HiddenValleyBunker1 in the cell menu nothing comes up in the render window. In order to actually see the interior of the bunker I have to go to the exterior cell of Hidden Valley, then move to HiddenValleyBunker1 via the door, then go to HiddenValley01. Once I get HiddenValley01 some of the hallways are missing, most of the doors are missing including the one to the cell with the elder, and the intersection where the turrets and the BoS flag is missing including the flag. Every room is missing as well but oddly enough the NPCs that spawn in them are there. This is the only cell I've found to cause this problem. As for the second issue, when I try to make a new consumable and when I try to give it an inventory image and a model I can't see all of the files. For the images, the file route I'm taking is Interface>Icons>Pipboyimages but that's as far as I can go as the only file I can see is Weapons. for the models I get as far as clutter and the only files available are Oasis and Skeleton which only have one NIF in each file. I have no idea what is causing these but it's rather irritating and any help would be greatly appreciated.
micalov Posted March 19, 2015 Posted March 19, 2015 First issue, in geck INI disable multibounds set form =1 to =0 Second issue, 99% of the files are stored inside BSA archive, yet GECK itself can not browse inside them only reference inside them so you need to temporary extract them or manually set the file path afterwards with FNV/FO3edit.
sgtKraigO Posted March 19, 2015 Author Posted March 19, 2015 On 3/19/2015 at 1:09 PM, micalov said: First issue, in geck INI disable multibounds set form =1 to =0 Second issue, 99% of the files are stored inside BSA archive, yet GECK itself can not browse inside them only reference inside them so you need to temporary extract them or manually set the file path afterwards with FNV/FO3edit. Got the first problem solved but Idk how to the other part.
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