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[SMALL] Quest Mod Ideas - I'll see about implementing them


Mattiewagg

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Literally any bandit quests.

 

They don't even need to be that story-driven. I mean, there really aren't any quests, good or otherwise, that let you engage in banditry.

 

Examples:

 

-Robbing a carriage.

 

-Mugging/killing a target on the road.

 

-Transporting skooma to a dealer/addict.

 

-Offing a bandit from a rival gang who's growing to powerful.

 

-Carrying a large bribe (with risk of interception) to the corrupt guards of a nearby town so they can turn a blind eye to you/your gang's shenanigans.

 

-Joining a clan's raid against a rival.

 

-More mugging, but maybe there's an escort or something.

 

-Poaching. A Jarl has his guards patrolling some parcel of land in his hold that happens to have a herd of deer.

 

-Taking out a guard patrol with some goons.

 

-Raiding a town.

 

-Taking out an up and coming politician with a strong anti-crime campaign.

 

-Defending your camp (assuming you have one) against bounty hunters/adventurers.

 

-Looting ancient ruins/burial grounds.

 

That's all I can think of, but I'm sure there are more.

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