fronzelneekburm Posted November 26, 2010 Share Posted November 26, 2010 I always get the "Invalid directory" error in GECK when trying to add an idle animation. The .kf file is in "Fallout New Vegas\Data\meshes\j3x\Motorcycle", afaik the animation go into the meshes dir - what's wrong here? Link to comment Share on other sites More sharing options...
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