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Kvatch rebuilt -> Kvatch aftermath


Gordar

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I was wondering if it's possible to switch from Kvatch rebuilt to Kvatch aftermath when I've already started the Kvatch rebuilt storyline. I'm assuming the mods will not work together.

 

Can anyone tell me if it's possible to switch or do I have to restart?

 

TIA

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It's possible that as long as you're just using one and not the other, and you don't mind losing whatever improvements were made with the first one you had installed, you may be able to make the switch. I would suggest getting as far away from Kvatch as possible, removing any items you may have been given specific to the first Kvatch mod, then saving. Then, disable the old mod and enable the new one and try loading the game again. Usually the pages for these mods will tell you if there are any conflicts to expect too. Edited by majikmonkee
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You can switch. However, when switching from Kvatch Rebuilt to Kvatch Aftermath, you have to follow the correct procedure to uninstall KR (it is described in the KR README file):

In game, go somewhere well away from Kvatch and not in any Kvatch Rebuilt locations. Open up the console (The ¬/` key to the left of the ‘1’ key) and enter the following:

 

SetStage KRUninstall 10

 

A message should appear asking you to save and exit. Do so, then deactivate BOTH the Kvatch Rebuilt esp and esm plug-ins. Restart Oblivion and load the save you made. Answer yes to the prompt about plug-ins having been removed. Once the game is loaded save again.

 

This is because KR makes changes to the world that remain in your save. The above procedure tells KR to undo those changes. If you do not do this, then you won't be able to enter Kvatch after you deactivate the KR mod (among other possible problems).

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