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How to add an entry to geck.bethsoft.com


devinpatterson

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There is a vanilla function missing from bethsoft's geck site function page, that I'd like to add. I registered and while I can edit existing entries I haven't been able to add a wholly new entry. Nexus contributors have been instrumental in filling out info on the various functions (I see a lot of familiar names) and was hoping someone that had added an entry could give me a short walk through.

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what is the function?

 

ShowSleepWaitMenu
Syntax ShowSleepWaitMenu
Displays the wait/sleep menu. Has two parameters.
Example ShowSleepWaitMenu 1 1 Displays the sleep menu.

 

You can simply search for the function name. If no page with that title exists, the results page will present you with the option to create it.

 

I was able to create the page last night, but it's not integrated into the functions category, meaning most users aren't going to find it unless they are already aware of the function name :( And although I tried to follow the same conventions the other showmenu functions displayed in (syntax, example etc) I didn't see any option for a code box, Red highlighting that I saw on the other function pages.

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I added category and function template.

Thanks amiga, I appreciate that. As I left it, it wouldn't have done much good for anyone.

 

The easiest way to add a new function is copy the source text from a similar function and just change the bits that are different.

I don't think I'll come across another undocumented function, but if I do, I appreciate the advice

 

Do you know what the arguments mean?

Only that the first specifies a wait menu or a sleep menu (ShowSleepWaitMenu 1; 0 = Wait Menu, 1 = Sleep Menu), I'll add it to the wiki. I'll mess around with it a bit and see if I can figure out the second. It's in the script for the Roughin' it! bedroll kit & the Home on the Range perk.

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Wait, so this function makes it possible to, like, show the sleeping menu through dialogue and such? Because if so, OMG I'VE WANTED THIS FOR MY HUBBY MOD FOREVER! So I can activate a tasteful fade-to-black scene that leads to the sleeping menu :dance:

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Wait, so this function makes it possible to, like, show the sleeping menu through dialogue and such? Because if so, OMG I'VE WANTED THIS FOR MY HUBBY MOD FOREVER! So I can activate a tasteful fade-to-black scene that leads to the sleeping menu :dance:

It does, go crazy with that man wh*re mod :wink:

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EHMAGERD YOU'RE MY HERO!

 

I actually remember I used a function in my current mod that had no info whatsoever in the GECK page (just those generic redirects to the Oblivion wiki, and that page as empty as well), so I just had to improvise with it and got it to work. But, for the life of mine, I can't remember what it was now, and I had thought about adding an entry in the wiki for it... Maybe I will, if I can remember what the entry was. I think it was GetContainerInventoryCount that I used in my mod to check if a box had stuff inside.

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Maybe I will, if I can remember what the entry was. I think it was GetContainerInventoryCount that I used in my mod to check if a box had stuff inside.

Definitely, I think it would be really helpful for a lot of modders, seems like a useful function. The only info I could find on it is that it was added in the 1.3 patch. And if you do copy the source code (edit button on the wiki, if your a member) from another entry, it's really easy to fill in the info without learning the tags (correct term), like we had to for the nexus forums.

 

I think it would be appreciated if you should get the chance to add it.

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