UmtheMuse Posted December 4, 2010 Share Posted December 4, 2010 This probably isn't the best way to solve it, but if you get the Construction Set (an official program available for free that lets you alter Oblivion), you can look up the ID's of all the spells that you need. Just remember that the first two numbers represent where the mod is in the load order. OBMM will list the order for you, on the left hand column. Link to comment Share on other sites More sharing options...
LFact Posted December 4, 2010 Share Posted December 4, 2010 Looks like 2.0 uses hotkeys instead of spells. The spellmaking and enchanting hotkeys are working in my game, but I cannot bring menu with hotkey. I even changed key by editing .ini, but it doesn't work. Link to comment Share on other sites More sharing options...
LFact Posted December 5, 2010 Share Posted December 5, 2010 After reading readme again, I think I can make it work: 2.0 does not use spell unlike older versions. All you have to do is press 'activation' key defined in .ini on item, then it will bring menu or confirmation dialogue box. Link to comment Share on other sites More sharing options...
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