RVFFVS Posted November 29, 2010 Share Posted November 29, 2010 Hi guys, After installing the FNV, the game runs normally. However after installing more than 20 mods, there is a problem (I tried switching the order of installation and the problem happens with diferents mods): The game starts to load and crash after a few seconds. All mods worked fine prior to 1.2.0.285 patch. Neither FNVEdit and Wrye Bash still showing no compatibility problems. Sorry for my English... Stats: Microsoft Windows 7 Ultimate - Version 6.1.7600 Compilation 7600 - 32 bitsMotherboard Gigabyte EP45-UD3LBIOS Award Software International, Inc. F9, 27/01/2010Processor Intel® Core2 Quad CPU Q9550 @ 2.83GHz,RAM 4,00 GB CorsairNVIDIA GeForce 9800 GX2 - driver version 8.17.12.6099 Mods ( that have not uninstalled and FNV not returned to work): [X] FalloutNV.esm[X] ClassicPack.esm[X] FOOK - New Vegas.ESM[X] Compiled Patch.esp[X] Purge Cell Buffers.esp[X] GoodspringsPlayerHome.esp[X] FOOK - New Vegas.esp[X] Level Cap 100.esp[X] Craft Overhaul 1.1.esp[X] CrimsonCaravanInvoiceBugFix.esp[X] DeadEye.esp[X] ELECTRO-CITY - CompletedWorkorders.esp[X] Oven Cooking.esp[X] DWM4A1.esp[X] bzArmour.esp[X] Realistic_Repair_NV.esp[X] Max Followers 12.esp[X] Sorter - Combined.esp[X] Imp's Timescale Adjuster.esp[X] URWLNV.esp[X] Erebus.esp[X] Rich Traders - 10x.esp[X] NovacMotelroom.esp Note: After reinstalling the FNV, with these mods it runs normally. Link to comment Share on other sites More sharing options...
Fonger Posted November 29, 2010 Share Posted November 29, 2010 1.2 patch buggered archive invalidation install FOMM and turn AI off, then back on Link to comment Share on other sites More sharing options...
RVFFVS Posted November 30, 2010 Author Share Posted November 30, 2010 (edited) Ok! tanks! But I had to set [Archive] range in "ini file" like this: [Archive]SInvalidationFile=ArchiveInvalidation.txtiRetainFilenameOffsetTable=1iRetainFilenameStringTable=1iRetainDirectoryStringTable=1bCheckRuntimeCollisions=0bInvalidateOlderFiles=0bUseArchives=1 If i set "bInvalidateOlderFiles=1" the game continues to crash. Rgds, Edited November 30, 2010 by RVFFVS Link to comment Share on other sites More sharing options...
Fonger Posted November 30, 2010 Share Posted November 30, 2010 try the FOMM version Link to comment Share on other sites More sharing options...
PerroLoco53218 Posted November 30, 2010 Share Posted November 30, 2010 try the FOMM version I noticed a small issue that cropped up because I had manually set up ArchiveInvalidationInvalidated!.bsa prior to installing FOMM. When I checked the FOMM ArchiveInvalidation tool it overwrites the Fallout_default.ini in the *:\Program Files\Steam\SteamApps\common\fallout new vegas folder & the Fallout.ini in the C:\Documents and Settings\MeTheAdmin\My Documents\My Games\FalloutNV folder making a reference to Fallout - AI!.bsa ~ which FOMM inserts into the D:\Program Files\Steam\SteamApps\common\fallout new vegas\Data folder (or it renames the old ArchiveInvalidationInvalidated!.bsa to AI!.bsa) In either case it does NOT remove any manually inserted reference to the old (or deleted) ArchiveInvalidationInvalidated!.bsa file in any of the above mentioned ini files. I am presuming that this is what's been causing my game to CDT every so often... well, OK it is just one more step in trying to resolve my intermittent game crashing. If this cures the issue completely I'll post something about it. Meanwhile I think the above information regarding the changes that FOMM makes to the various ini files is worth being aware of since it does make the Fallout_default.ini changes. Link to comment Share on other sites More sharing options...
RVFFVS Posted November 30, 2010 Author Share Posted November 30, 2010 Thanks, guys! My game worked again! Link to comment Share on other sites More sharing options...
pretzdothack Posted November 30, 2010 Share Posted November 30, 2010 try the FOMM version I noticed a small issue that cropped up because I had manually set up ArchiveInvalidationInvalidated!.bsa prior to installing FOMM. When I checked the FOMM ArchiveInvalidation tool it overwrites the Fallout_default.ini in the *:\Program Files\Steam\SteamApps\common\fallout new vegas folder & the Fallout.ini in the C:\Documents and Settings\MeTheAdmin\My Documents\My Games\FalloutNV folder making a reference to Fallout - AI!.bsa ~ which FOMM inserts into the D:\Program Files\Steam\SteamApps\common\fallout new vegas\Data folder (or it renames the old ArchiveInvalidationInvalidated!.bsa to AI!.bsa) In either case it does NOT remove any manually inserted reference to the old (or deleted) ArchiveInvalidationInvalidated!.bsa file in any of the above mentioned ini files. I am presuming that this is what's been causing my game to CDT every so often... well, OK it is just one more step in trying to resolve my intermittent game crashing. If this cures the issue completely I'll post something about it. Meanwhile I think the above information regarding the changes that FOMM makes to the various ini files is worth being aware of since it does make the Fallout_default.ini changes. Strange. I don't get any intermittent CTD with manual archiveinvalidation or FOMM invalidation. I don't think you would get any from that, but I suppose its possible. Link to comment Share on other sites More sharing options...
PerroLoco53218 Posted December 1, 2010 Share Posted December 1, 2010 I found something else that will crash the game. If you use any type of cheat or edit to carry more than about 15 or 20 .50 Cal. Incendiary rounds, your game will crash frequently. Link to comment Share on other sites More sharing options...
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