Corehound Posted November 29, 2010 Share Posted November 29, 2010 Hey everyone :thumbsup: I've been reading some of the stuff found on both the forum and on the GECK homepage, but the GECK homepage only seemed to confused me further, so I thought I'd just post my question here instead :thumbsup: I am trying to make a small group of player friendly NPCs and as I have placed them in a hostile zone I would like to make them be able to defend themselves, but without them changing their positions (like behind sandbags or other similar pieces of clutter) and I haven't really been able to figure out what kind of packages to choose to make them do this :confused: If anyone could give me a tip on which to use, it'll be much appreciated :happy: With Best RegardsCorehoundhttp://www.thenexusforums.com/public/style_emoticons/dark/devil.gif"Cry havoc and let slip the Corehound of War!"http://www.thenexusforums.com/public/style_emoticons/dark/devil.gif Link to comment Share on other sites More sharing options...
deepside Posted November 30, 2010 Share Posted November 30, 2010 (edited) You could check the packages that the guards from the brotherhood of steel gate uses.they seem to be always there. ;)The only thing that you probably need to change are the dialogues. Edited November 30, 2010 by deepside Link to comment Share on other sites More sharing options...
Corehound Posted November 30, 2010 Author Share Posted November 30, 2010 You could check the packages that the guards from the brotherhood of steel gate uses.they seem to be always there. ;)The only thing that you probably need to change are the dialogues.DOH! :pinch: I should have thought of that :laugh: thanks m8ie :thumbsup: With Best RegardsCorehoundhttp://www.thenexusforums.com/public/style_emoticons/dark/devil.gif"Cry havoc and let slip the Corehound of War!"http://www.thenexusforums.com/public/style_emoticons/dark/devil.gif Link to comment Share on other sites More sharing options...
Recommended Posts