BoscoClownie Posted November 30, 2010 Share Posted November 30, 2010 I've been mucking about with retexturing racs in oblivion, and I'm getting really annoyed at how the skin change sliders always ruin my textuyres. Like, I make a grey Drow race, it winds up blue! Is there some way to make a race (or even all of them, I odnt care) show their race texture EXACTLY as it is? I hear something about changing the body meshes material properties in nifskope, but whenever I try, the game crashes. Link to comment Share on other sites More sharing options...
LFact Posted November 30, 2010 Share Posted November 30, 2010 I've been mucking about with retexturing racs in oblivion, and I'm getting really annoyed at how the skin change sliders always ruin my textuyres. Like, I make a grey Drow race, it winds up blue! Is there some way to make a race (or even all of them, I odnt care) show their race texture EXACTLY as it is? I hear something about changing the body meshes material properties in nifskope, but whenever I try, the game crashes. If you want that, turn Facegen texture off by editing Oblivion.ini. Of course, then you can't adjust skin tone with sliders.(Actually you can, but since the game won't show .egt files if you turn off Facegen texture, so you can't see the change) Link to comment Share on other sites More sharing options...
BoscoClownie Posted December 1, 2010 Author Share Posted December 1, 2010 Oh, thank you! There are, however, a couple of command things with the term facegen in them. Which do I edit? Link to comment Share on other sites More sharing options...
Sugarbean Posted December 2, 2010 Share Posted December 2, 2010 (edited) bFaceGenTexturing=1 ... change it to bFaceGenTexturing=0 Edited December 2, 2010 by Sugarbean Link to comment Share on other sites More sharing options...
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