Hidden1One Posted November 30, 2010 Share Posted November 30, 2010 Animated clothes /My question is can you animate the clothes to move when idle, walking, running, swimming? Can i animate a cat tail to move when the NPC is not (side to side) instead of it just being stuck on them with glue (you know > static)! A cape that would wish wash would be awesome! and girl pros twin helicopters, this has been a hot topic! and can it be possible! (plus i know there would be no dynamic collusion so the animation has to stay away from the model) Link to comment Share on other sites More sharing options...
fronzelneekburm Posted November 30, 2010 Share Posted November 30, 2010 I'm not sure that was planned by the original engine creators, but maybe if you make the clothing a body part and do custom swimming/whatever animations? I doubt it is possible with casual clothing though as there really ain't any option in GECK as far as i can see... Link to comment Share on other sites More sharing options...
scruples Posted December 1, 2010 Share Posted December 1, 2010 Its unlikely, if the game supported blend-shapes it would be more likely since then you just have to add a couple and animate em. Link to comment Share on other sites More sharing options...
Andersh Posted December 1, 2010 Share Posted December 1, 2010 I am not 100% sure but I guess it could be done by adding extra bones to the human skeleton for capes, cloaks, tails.... Breeze582000 was already able to add bones for breasts and genitals in Fallout 3 (Link to fallout mod). Problems is, that you probably have to change every animation for humans, so the new bones are also animated. Link to comment Share on other sites More sharing options...
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