ObLars Posted December 1, 2010 Share Posted December 1, 2010 Hi. I'v got some serious issues working out a World model. I'v made a backpack, but i can't seem to get the World model to work. Im using the default Slavebackpack mesh. I tried adding collision too it, but when i use it in the geck, as a world model i only seem to get error messages. Marker_Error:0 pops up, with one of those red exclamation marks. Is the backpack mesh incompatible being a World-Model, or am i doing something wrong? I added Collision too it. Saved it too the right Folder. Tried to enable it in the geck, but like i said; The marker_error pops out with a red exclamation mark. Could anyone shed some light on this? Maybe try and help me creating one of these? Point is, i want the backpack mesh to drop down on the ground, with collision, and being "grabable" "z" able. Thanks Link to comment Share on other sites More sharing options...
ObLars Posted December 1, 2010 Author Share Posted December 1, 2010 Bump. Still no progress. Im in dire need, folks! ;o Link to comment Share on other sites More sharing options...
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