TheRoc Posted December 1, 2010 Share Posted December 1, 2010 Hello chiiiiiiiiiiiiiiiiiiiiiiiiildren... I am ust curious, and it would be, in the words of The Tick, be really keen if this was posible, even more so if it was easy. :) Some of the companions I've downloaded or just read the description of the mod, have included and item with which to 'call' your companion when they are stuck somewhere. In one, there is a named pair of glasses for instant, equip and un equip them and there you have it, that compnion is no l onger stuck in a rock bobbing about, or in a set of shelves running but getting nowhere. In another, there is a (the screen shot showed a note) an item that is used, I assume similarly, to call that companion. Although I have multiple companions at times, sometimes I just like to leave most behind for a break while I take out just one. I have had Veronica stuck in the ground several times. Boone in a rock as well, and Cass and Ronnie at different times inside one of those metal shelves (the sort you buy at a hardware and assemble yourself for your workshop), just running and running and getting nowhere... BECAUSE THEY WERE STUCK! I'll kick myself if this already exists. Would be good if it was a handy-talky (the orginal walky-talky was actually the backpack radio - you could walk with it anywhere anad still talk without a wall socket like most radios had - then they invented the handy-talky which is the handheld R/T which everyone now calls a walky-talky... just a little military technology history, feel free to look it up) or something, the glasses are to easy to drop, but I live with them. :) Cheers! Link to comment Share on other sites More sharing options...
simplywayne90 Posted December 3, 2010 Share Posted December 3, 2010 You were right about asking me to look at this, I remember reading a similar thread under mod talk awhile back about cell phones (I nearly gagged, cells phones would be impossible with 50's type tech, they'd be more like backpacks) Anyways I encouraged them to try using a radio with a scripted message box (like the ones from the enclave commander) that was scripted to each of the in-game companions. I just thought of something else though now that I think about it some more, perhaps a gifted scripter could make a script where if you've hired a custom companion (mod comp.) then it can call them using the ID that tells the game that you have a follower. I'll find the thread shortly to the cell phone idea thread and link it to this. Actually it seems to have disappeared...I looked and its nowhere to be found. However If I find anything I'll be sure to post it here, I believe there was a recent thread about remote controling companions, perhaps theres something in there for you. Link to comment Share on other sites More sharing options...
antonkr Posted December 3, 2010 Share Posted December 3, 2010 Clicking T and waiting an hour works for me. Link to comment Share on other sites More sharing options...
TheRoc Posted December 4, 2010 Author Share Posted December 4, 2010 You were right about asking me to look at this, I remember reading a similar thread under mod talk awhile back about cell phones (I nearly gagged, cells phones would be impossible with 50's type tech, they'd be more like backpacks) Anyways I encouraged them to try using a radio with a scripted message box (like the ones from the enclave commander) that was scripted to each of the in-game companions. I just thought of something else though now that I think about it some more, perhaps a gifted scripter could make a script where if you've hired a custom companion (mod comp.) then it can call them using the ID that tells the game that you have a follower. I'll find the thread shortly to the cell phone idea thread and link it to this. Actually it seems to have disappeared...I looked and its nowhere to be found. However If I find anything I'll be sure to post it here, I believe there was a recent thread about remote controling companions, perhaps theres something in there for you. Thanks for that Wayne, much appreciated. :) Link to comment Share on other sites More sharing options...
simplywayne90 Posted December 4, 2010 Share Posted December 4, 2010 (edited) Thanks for that Wayne, much appreciated. :) You'll apprcieate these links even more, I feel they're close to what your looking for. Multi follower control interface for giving radio commands to up to eight different companions.Remote Control Companions - Beta Enclave Commander V1 Hopefully from these you can somewhat get what you want, or at least a better idea of it. Edited December 4, 2010 by simplywayne90 Link to comment Share on other sites More sharing options...
TheRoc Posted December 5, 2010 Author Share Posted December 5, 2010 Thanks for that Wayne, much appreciated. :) You'll apprcieate these links even more, I feel they're close to what your looking for. Multi follower control interface for giving radio commands to up to eight different companions.Remote Control Companions - Beta Enclave Commander V1 Hopefully from these you can somewhat get what you want, or at least a better idea of it. A tad more complicated for what I'd need. I don't want to call in air support or tell companions exactly what I want them to do... to a degree :whistling: , I just want something that will 'unstick' a trapped companion from half inside a rock and the like without having to fast travel or leave a room and go back to where I was. Something like an item in my inventory (like Bella's Glasses from the Bella's Bunka mod) that will just 'teleport' my companion next to me and out of that piece of furniture they become grafted to... But thank you for the effort, it is not un-appreciated I can promise you. :) Link to comment Share on other sites More sharing options...
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