Legedur Posted March 28, 2015 Share Posted March 28, 2015 Hi, i am trying to find whether there are mods that add "permanent" as in "non randomly spawned" NPCs in the cities or roads. I tried something like "Crowded cities" i think, but i had stability problems and well, even if they do create more "traffic" they were like appearing and disappearing into thin air after some time and they have all generic names, like "traveller". Is there a mod where it adds to cities more "real" NPCs, that you can find day and night or that they always travel a road? I mean, that they aren't temporarily spawned and disappear, but that they behave as "true" NPCs? Thank you. Link to comment Share on other sites More sharing options...
Guinefort1 Posted March 28, 2015 Share Posted March 28, 2015 There are a couple of mods that populate the roads. Here are a few: Crowded Roads Revamped Crowded Roads Advanced These mods, as far as I know, add NPCs that permanently travel on the roads. Unfortunately, these mods share in the Crowded Cities behavior of being randomly-generated, generic NPCs without personality. If those do not appeal, then you would have to try overhaul mods, which add permanent NPCs and places for them to live, in addition to a ton of other stuff. The overhauls WAC and OOO come to mind. Link to comment Share on other sites More sharing options...
Legedur Posted March 28, 2015 Author Share Posted March 28, 2015 Thank you. But this is the problem. I want mainly for cities and not "random spawns". I mean, the "crowded cities" are generic NPCs that work with shifts. There is the "day shift" and when clock arrives to 20:00, they vanish in thin air. Then you have the night shift and have no names etc. I want to avoid that and don't care too much about roads, as i do about cities. You know, it's good to see "familiar" NPCs, that have an AI package and go home, go for a walk, that you 've talked before etc. I actually think i found what i want, after digging a lot, a mod called "City Life". But i am not sure i have it working properly. Thanks for the suggestions though. Link to comment Share on other sites More sharing options...
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