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Frag plasma pulse bottlecap mines go off faster


junjo75

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I had a mod from F3 that made frag mines go off faster then vanilla detonations. I would like to make something like that for FONV because there doesnt seem to be one yet. (and I dont know how to port F3 mods to FONV)

So I was using the geck and looking at the frag mine and I cant seem to find anything that would change the explosion time after its been set off. I seem to remember opening up the F3 mod in the FOMM TESsnip and messing around with the detonation time setting....

 

Anyways, can I change this in geck for FONV for the mines?

 

 

 

EDIT:

 

NM...found the info I needed in geck

its a projectile ID form 'MineFragProjectile' 000043FA

and it also uses an explosion ID of 'MineFragExplosion' 0007078B

Edited by junjo75
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