junjo75 Posted December 3, 2010 Share Posted December 3, 2010 (edited) I had a mod from F3 that made frag mines go off faster then vanilla detonations. I would like to make something like that for FONV because there doesnt seem to be one yet. (and I dont know how to port F3 mods to FONV)So I was using the geck and looking at the frag mine and I cant seem to find anything that would change the explosion time after its been set off. I seem to remember opening up the F3 mod in the FOMM TESsnip and messing around with the detonation time setting.... Anyways, can I change this in geck for FONV for the mines? EDIT: NM...found the info I needed in geckits a projectile ID form 'MineFragProjectile' 000043FAand it also uses an explosion ID of 'MineFragExplosion' 0007078B Edited December 3, 2010 by junjo75 Link to comment Share on other sites More sharing options...
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