zapperdude60 Posted December 6, 2010 Share Posted December 6, 2010 The game seems to be running at 1.5 or 2 times the speed it should. The audio still plays at a normal rate, but the world seems to be twice as fast. This includes taking out and reloading my weapon, sunning speed, time it takes to wait an hour, and how quickly my character brings up the pip-boy, amongst many other actions and animations. This only started happening today, the game was running fine before.This is my system:intel core i7 920Sapphire ATI 5850 1gbASUS P6T motherboard4gb ram (G.SKILL)Windows XP Media Center1000 watt Corsair PSUSB Live! 24-bit I'm running on a 1680x1050 monitor and none of the problems I mentioned above persist when the game is in windowed mode. I've been able to run the game flawlessly at the highest settings with no problems up until yesterday. Just a hunch, but could it have something to do with the iFPSclamp and VSYNC settings? Any help would be greatly appreciated. Link to comment Share on other sites More sharing options...
WarKirby3333 Posted December 8, 2010 Share Posted December 8, 2010 Hiya. This sounds like the "benny hill effect" Google that term and you'll find plenty of information. It's an issue with multicore processors Link to comment Share on other sites More sharing options...
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