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Armor/Weapon Retexes - House of Philemon 1.1 Now Has Voices!


SickleYield

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This was my first mod. I did all these retexes in the process of teaching myself how to use Nifskope, Audacity and the GIMP and figured I might as well release them.

 

This shop has six full sets of armor, one heavy and five light, with capes and weapons to go with each. These aren't plain old color tweaks. Many are from high-res phototextures to get more of a naturalistic look. They also have new normal and glow maps, so when I say texture, I mean TEXTURE. Here's the image gallery:

 

ImageBeaver Screenies

 

This version is 1.1 because now I fixed the mp3s and THE VOICES WORK!!!

 

I'm very excited because I couldn't get good mp3s from Audacity before after my sister and I spent all this time recording the voices (and I tweaked mine down a huge amount in pitch to get Onesimus's voice, since I'm female). They're not perfect but they are there. I converted the .wavs to mp3 using this wonderful, wonderful program from over at the Construction Set Wiki. It converts .wavs into exactly the format the game uses without you or I having to mess with any settings:

 

http://cs.elderscrolls.com/constwiki/index...sion_Batch-File

 

And here's a link to the page the mod is on:

 

http://www.elricm.com/nuke/html/modules.ph...load&sid=59

 

The Version 1.1 update may not show up until Thursday because the moderator has to approve it and he's probably gone to bed already.

 

You need the original House of Philemon 1.0/beta AND the new 1.1, which has the new esp and the new voice files.

 

I'm still working on Syntyche's Cavern, which will have four new sets of brand new meshes plus a retex of ktx's Flame Atronach Armor. That one may not be out until mid October because I'm helping WarKirby and Omegano with some involved texturing and other projects.

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Indeed I'm looking forward to seeing screenshots, this sounds mighty exciting!!

And I'll keep an eye out for v1.1, too. Thursday, you say? It should be very soon! (it's Thursday night already here, but meh...)

 

Edit: EXCELLENT! The v1.1 is now available over at Elricm!! :D

 

Oh and I forgot to ask, where did you get the name Philemon from?

That's what got me interested to start with, it's a french comics I loved reading as a kid!

http://es.geocities.com/elmondelcomic/imat/philemon.jpg

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Alright!

I downloaded and installed the mod.

 

The shop is beautiful:

 

Makhno, you are now my friend forever and ever and ever. I just got on this morning to discover my nonworking link (bad!) and then that you've posted all these lovely screenies (good!) that are better than my original ones (very VERY good).

 

I'm glad you're enjoying, and thanks a bunch for going to the trouble.

 

The name is from the New Testament book of Philemon, which is a letter of Paul the Apostle to a (probably Greek) slaveowner who has lost his slave Onesimus. In the book the slave has joined Paul and Paul is urging Philemon to be merciful. Onesimus means "useful," which is why I gave it to the proprietor of the shop - he's a useful Dremora to know. Note that he's also wearing (armored, purchasable) slave bracelets.

 

Drurinye and the Sleeper lore I just made up. It might become a quest later on.

 

I think I fixed the link up top, but here's another one for those too lazy to scroll upwards:

 

Screenshots of the Armor and Weapons

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