NDDragor Posted April 6, 2015 Share Posted April 6, 2015 (edited) I have a really weird problem in my mod. I made an NPC and placed it into my interior. When I enter the interior for the first time I can talk to him and nothing happens but when I leave the interior and reenter 11 Fiends have spawned next to him and attack him. I just cant find the cause for this. There is one floorsit marker and one makeshift bad in that interior. I didnt copied both of them I placed them like every normal marker in my interior. My NPC wasnt copied as well I created a new one so I there isnt anything in that interior that is somehow linked to the fiends or fiend packages. That NPC is taking part in one of my quests and that quest isnt connected to anything Fiend like aswell. Anyone know what could cause this? Edited April 6, 2015 by NDDragor Link to comment Share on other sites More sharing options...
NDDragor Posted April 6, 2015 Author Share Posted April 6, 2015 (edited) I have tried everything. deleted the NPC and all markers and furniture. Set the Room Owner to Player and other NPCs and deleted all items. But the Fiends still spawn each time when I enter the interior for the second time. If I wait in the interior they wont spawn. And the save autosave that is beeing made when i enter the interior for the second time always is broken. If I load it again the game crashes. So now the interior is completely empty but they still spawn... Edited April 6, 2015 by NDDragor Link to comment Share on other sites More sharing options...
tomm434 Posted April 6, 2015 Share Posted April 6, 2015 (edited) EDIT: Delete Edited April 6, 2015 by tomm434 Link to comment Share on other sites More sharing options...
Fallout2AM Posted April 6, 2015 Share Posted April 6, 2015 (edited) And the save autosave that is beeing made when i enter the interior for the second time always is broken. This happens when you forget to give a name to your interior For the fiends, the first thing I can think about is you gave a vanilla package to your npc, then you changed it like to sandbox in your interior etc. but that package was shared with fiends too. Just an assumption, is hard to understand what you did without seeing the esp. Edited April 6, 2015 by Fallout2AM Link to comment Share on other sites More sharing options...
jcdenton2012 Posted April 7, 2015 Share Posted April 7, 2015 Another cause could be that you were being observed (caution) when you entered the cell, and the fiends followed you in, but were trapped inside due to any number of errors ranging from bad navmeshing to not properly naming your cell. Was the cell a "dup?" a Duplicate? If so, make sure to check the original and see if it had any scripted contacts with possible fiend spawns. Those... will turn up as yellow spawn markers and a scripted patrol route using x markers. Link to comment Share on other sites More sharing options...
NDDragor Posted April 7, 2015 Author Share Posted April 7, 2015 (edited) And the save autosave that is beeing made when i enter the interior for the second time always is broken. This happens when you forget to give a name to your interior I just checked this. The interior has a name. And the autosave which is made when I first enter the interior is working. Only the second one is always broken. Thats the one when the fiends spawn. Edited April 7, 2015 by NDDragor Link to comment Share on other sites More sharing options...
NDDragor Posted April 7, 2015 Author Share Posted April 7, 2015 Another cause could be that you were being observed (caution) when you entered the cell, and the fiends followed you in, but were trapped inside due to any number of errors ranging from bad navmeshing to not properly naming your cell. Was the cell a "dup?" a Duplicate? If so, make sure to check the original and see if it had any scripted contacts with possible fiend spawns. Those... will turn up as yellow spawn markers and a scripted patrol route using x markers. Thnx this helped. Found something in the original cell that was connected to a script that enables a Fiend ambush. Deleted it and now they dont show up. Link to comment Share on other sites More sharing options...
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