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Alien to Trog


Macadeus

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An AvP mod was made a while back and it included an alien. However, the alien seemed a bit...unnatural. So I was searching for a creature that was already available in the DLCs and I found the Trog. Seemed close enough to the movements of the alien, but when I applied the model to the skeleton, it freaked out and looked like a puddle of mush. My request is more of a call for help. I have a model of the trog with the alien head attached in .obj format. Is there someone out there willing to port this model to the trog skeleton or would be willing to teach me how to do this. Thanks.

Here is a pic of the WIP.

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oh sorry. But I have the head attached to the trog nif, but GECK crashes every time I load the model. Is there a step by step tutorial on how to add OBJ to NIF. I've seen nif to nif, but not obj. I take that back, I saw one on nexus but it was really vague. Any others?
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