Jump to content

Lucky 38 Reloaded V4 and Project Nevada help


VATROU

Recommended Posts

For some reason Project Nevada is preventing my game from running with the Lucky 38 Reloaded mod. I use MO and I made a test character to find the culprit. And every time I load up my game it crashes. I use Project Nevada + Support + Extra files and this is what I've found.

 

I've done some testing in Mod Organizer. And it's Project Nevada that's causing the crashing. It just won't play nice with the Lucky 38 home. I haven't the foggiest idea why. This is the set up I was testing. Every other mod worked. PN was giving me the problems.

# This file was automatically generated by Mod Organizer.
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
Lucky38Suite_Reloaded.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
Project Nevada - Rebalance.esp
Project Nevada - Cyberware.esp
Project Nevada - Extra Options.esm
PNxEO MCMScriptFixes.esp
Project Nevada - All DLC.esp
Project Nevada - Cyberware Additions.esp
Project Nevada - Rebalance Complete.esp

 

Any Idea why this is giving me problems? I really like the home and would love to use it.

Link to comment
Share on other sites

What is MO? Mod Organizer? Hmm, don't know this program. Crashes like this are usually caused by missing mod dependencies or by serious mod conflicts. It's hard to say, which mod is "guilty" (it takes two to tango), but in my experience its best to use FNVEditor to test such things.
Link to comment
Share on other sites

What is MO? Mod Organizer? Hmm, don't know this program. Crashes like this are usually caused by missing mod dependencies or by serious mod conflicts. It's hard to say, which mod is "guilty" (it takes two to tango), but in my experience its best to use FNVEditor to test such things.

Mod Organizer. And I've already ran FNVEdit, the game will boot up and crash just before the logo. I've been given a few suggestions on another forum and I'll see if they work. The odd thing is. Both mods run absolutely fine, just not with each other.

Link to comment
Share on other sites

Here's an update. Project Nevada. The mod I've been using for the past month was a bad install. Who knew? The mod did as it should and FNVEdit didn't pick any errors up. So I had no idea anything was wrong. Anyways all is well again and the 38 home is running.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...