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You don't need a script for it. If you have any grasp of what you're doing in FNVEdit, which you should have if you're developing a mod with contributions from several people, then it doesn't take much effort to merge by hand.

 

In fact I'd wager that it'd be required to do it by hand, since a script lacks the ability to weigh what changes you need to preserve and which should be overridden. Especially when multiple versions of a plugin contain the same records but containing different data.

 

Now, do you have anymore concerns regarding my answer, or can we quit beating around the bush?

Edited by Ladez
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You don't need a script for it. If you have any grasp of what you're doing in FNVEdit, which you should have if you're developing a mod with contributions from several people, then it doesn't take much effort to merge by hand.

 

In fact I'd wager that it'd be required to do it by hand, since a script lacks the ability to weigh what changes you need to preserve and which should be overridden. Especially when multiple versions of a plugin contain the same records but containing different data.

 

Now, do you have anymore concerns regarding my answer, or can we quit beating around the bush?

i just know that i use a scrip had it do it all for me and i have no problem with it and it sorts out my mod and work find and all this stuff from all the many many esp it all there http://www.nexusmods.com/newvegas/mods/58597/?

Edited by markjohnwallman
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