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Wierd Bug - IC Always Trespassing!


h93b

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Hey guys I have this strange bug that seem to have appeared in the Imperial City. Whenever I a store (like Thoronirs, fighting chance etc.) they start yelling at me that they'll call the guards, and eventually they do. It happens even though the door to the store is marked white instead of red, and sometimes when walking around in the market district I get comments like "You shouldn't be in here" and such.

Please help! Here's my load order:

 

Oblivion.esm

All Natural Base.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

Francesco's Optional New Creatures Add-On.esm

Cobl Main.esm

Better Cities Resources.esm

Unofficial Oblivion Patch.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

MOBS.esp

MOBS SI.esp

Better Cities .esp

All Natural.esp

All Natural - SI.esp

Immersive Interiors.esp

Immersive Interiors - Lights Addon.esp

Enhanced Water v2.0 HD.esp

All Natural - Real Lights.esp

WindowLightingSystem.esp

AliveWaters.esp

AliveWaters - Koi Addon.esp

AliveWaters - Slaughterfish Addon.esp

Book Jackets Oblivion.esp

Days&Months.esp

diversegrasses.esp

GuildOwnership1.2.esp

Inebriation.esp

RAEVWD Cities.esp

Harvest[Containers].esp

Harvest[Containers] - Player Home Add-on.esp

Harvest[Containers] - Flat-Top Barrels Add-on.esp

Harvest[Containers] - Havok Crates Add-on.esp

Display Stats.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

DLCSpellTomes.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

Francesco's Optional Files.esp

Cobl Glue.esp

Cobl Si.esp

Alluring Potion Bottles v3.esp

Alluring Wine Bottles.esp

TIE.esp

TIE+Frans NPC Inventory.esp

Oblivifall - Something's Not Right.esp

LetThePeopleDrink.esp

VaultsofCyrodiilBC.esp

24HrArenaAliveV2.esp

DLCFrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

Knights.esp

Knights - Unofficial Patch.esp

xuldarkforest.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

xulBeachesOfCyrodiilLostCoast.esp

xulBravilBarrowfields.esp

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

xulRollingHills_EV.esp

xulPantherRiver.esp

xulRiverEthe.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

xulAspenWood.esp

xulSkingradOutskirts.esp

xulSnowdale.esp

Harvest [Flora].esp

Harvest [Flora] - DLCFrostcrag.esp

Cliff_BetterLetters.esp

2nd to 1st person.esp

Alternative Start by Robert Evrae.esp

RealisticForceMedium.esp

SupremeMagicka.esp

SM_ShiveringIsles.esp

SM_DLCSpellTome.esp

SM_COBL.esp

SM_EnchantStaff.esp

SM_Scrolls.esp

SM_SigilStone.esp

RenGuardOverhaul.esp

Combat Behavior 2.11b.esp

RealisticLeveling.esp

Cobl Races.esp

bgMagicEV.esp

Better Cities Full.esp

Better Cities - Unique Landscape Barrowfields.esp

Better Cities - Unique Landscape Chorrol Hinterland.esp

Better Cities - Unique Landscape Cheydinhal Falls.esp

Better Cities - Unique Landscape Skingrad Outskirts.esp

Better Cities - VWD of the IC.esp

Better Imperial City.esp

Better Imperial City FPS Patch.esp

Better Cities - Unique Landscape Imperial Isle.esp

Better Cities Full FPS Patch.esp

Francesco's 10 days respawn time - 1-20 day lenght rescale.esp

[GFX]_Initial_Glow-all.esp

Bashed Patch, 0.esp

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Well, i'm using BOSS for my load order, and to check it I used OBMM - Import/Export - View load order.

 

Trespassing is an "ownership" issue. One of your mods has taken the door and/or objects inside the stores and set them to owner None or someone not inside the store. I'd use TES4Edit or something similar, load up all your mods and see which one set the doors or objects in the store to an incorrect owner state. For a store to function properly the door and all the objects being sold inside the store need to be owned by an NPC that spawns inside that store and that NPC must be set as a merchant. Considering you say that the door isn't marked as red tells me it's probably not the door so it's probably the store's sellable inventory. Perhaps the merchant's chest or some of the display items or even the addition of new items. Also check to see if a mod added a new NPC merchant into the store who won't own the door and would also cause trespassing issues. Check out the discussion of what the DLC's do to the Mystic Emporium as far as trespassing bugs for more information.

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