Littledude1222 Posted December 17, 2010 Share Posted December 17, 2010 I need to know which of my mods are conflicting causing a crash on startup.attached is a BOSSlog and a picture of my obmm mods list Link to comment Share on other sites More sharing options...
Smooth613 Posted December 17, 2010 Share Posted December 17, 2010 Crashing that early typically indicates a missing master. i.e. A mod requires another mod to function. First you need to properly Post Your Load Order. You also need to read and follow the suggestions made by BOSS included in the BOSS.log. Clearly your BOSS.log states you have an incompatible mod in your Load Order. If you are still crashing after following the suggestions made by BOSS then you need to start disabling mods systematically until your game starts. This way you can find the source of the crash and investigate further upon why this is happening. Link to comment Share on other sites More sharing options...
Fonger Posted December 17, 2010 Share Posted December 17, 2010 pay attention to your boss log. Note: obselete - upgrade to 3.7b3+ and use 'Mart's Monster Mod - Safer Quest Locations.esp' instead. something's not right, there's two of theseMart's Monster Mod - Friendlier Factions MMM+Fran.esp Mart's Monster Mod - Friendlier Factions MMM+Fran.esp ** sigh ** you are using better citiesScribe Supplies.esp . Note: Not Better Cities compatible. Already included in Better Cities IC Market District. . Note: Or use the replacer esp in from the BC package (same name). Link to comment Share on other sites More sharing options...
Littledude1222 Posted December 19, 2010 Author Share Posted December 19, 2010 the first one is strange because I am using the 3.7b3the second I have no answer forthe third, I am using the scribe supplies from better cities Link to comment Share on other sites More sharing options...
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