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Unknownymous Social NPC mod


yayo1942

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Hi there!

I just installed this mod to try it out.

It was ok at first, nobody greeting me anymore was fine for a min. But then I noticed that nobody talked to no one, at all. Not even when I'm at bumping distance with people, they just stay there and say nothing. And I'm starting to miss the conversations between NPCs that gave the game a little bit more of immersion. Now the towns look dead :(

 

I tried to disable it through OMM, but it keeps on being the same.

 

 

On the mod post, it says it changes these values:

 

fAIGreetingTimer

fAIMinGreetingDistance

fAISocialRadiusToTriggerConversation

fAISocialRadiusToTriggerConversationInterior

 

So, where can I find those, and what should I input to get it back to normal again?

Thanks in advance!

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These are the default floating point values that you can change in the Construction Set under Gameplay -> Settings:

 

fAIGreetingTimer = 20.0000

fAIMinGreetingDistance = 150.0000

fAISocialRadiusToTriggerConversation = 1800.0000

fAISocialRadiusToTriggerConversationInterior = 500.0000

 

I am not sure how a previous saved game will behave with these settings changed. I suggest you make a copy of that mod, edit the above settings and save. Activate the mod and start Oblivion. Check that the settings have corrected the issue, then save your game, exit and disable the mod.

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Ok, I downloaded the Construction Set, went to settings ad changed the values to the ones you gave me. Then, it asks me to save the changes t an .esp file, which I guess is the Unknownymous.esp that is causing the problem. I load my game with the mod activated, save, close the game, deactivate the mod and enter again.

 

If it's that what I'm supposed to do, seems like it's not working, cause still nobody will talk to me. Even in old saved games.

 

Am I doing it wrong? D:

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Ok, I downloaded the Construction Set, went to settings ad changed the values to the ones you gave me. Then, it asks me to save the changes t an .esp file, which I guess is the Unknownymous.esp that is causing the problem. I load my game with the mod activated, save, close the game, deactivate the mod and enter again.

 

If it's that what I'm supposed to do, seems like it's not working, cause still nobody will talk to me. Even in old saved games.

 

Am I doing it wrong? D:

 

When you load the construction set, select File -> Data and check Oblivion.esm and Unknownymous.esp. Make sure that you make the Unknownymous.esp as the active mod, and that no others are checked. Alter those settings and then save the mod. Close the CS and fire up Oblivion Launcher. Make sure that Unknownymous.esp is active and load your game. Save the game in a new slot and exit. Now disable the mod and reload the newly saved game.

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Ok, I did everything you said, step by step. And this time, the values really got changed. Anyways, people still won't talk. Even If I load from the newly saved game after editing the values and deactivating the mod. :/ !

 

This is being quite strange now... What else could it be? D:

 

EDIT: I just checked the values on Oblivion.esm and they are normal (Same numbers you gave me) and the problem persists.

 

EDIT2: I just decided to deactivate lots of mods in case some of 'em were conflicting with this one, and it worked. I'll load them 1 by 1 now to see which one was conflicting and I'll add the info into the mods page.

 

Thank you very much!

 

Final EDIT: Got it! Oddly enough, the mod preventing NPCs from interacting was this one:New Rideable Brooms V1 3

Don't know why... but I deactivated only that one and everything goes perfect now :)

Edited by yayo1942
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